BGH doesn't have any cliffs, does it? I don't like the infinte resources you get in your main base, pretty much reducing the need to expand although you will have to build outside of your main eventually due to space. Try out some non-money maps.Originally Posted by Gollum
Yes, at some point. But not right at the start. If you think you're going to need them soon then get them. For fast carriers you only needed 1 gateway, so your 3 extra cost you 450 minerals which could've gotten you up the tech tree faster.Originally Posted by Gollum
Are you expanding too fast? Or do you mean you have trouble holding off an attack when you fast expand? Here's a quick summary:Originally Posted by Gollum
ZvT - Terran usually won't move out until he has ~12M&M with a firebat or two. When you see that you'll pretty much have to put down some sunkens.
ZvZ - I am terrible at this matchup. I'm pretty sure Relm is much better at this than me. If you ever see her online, which I haven't recently, ask her how to play this. All I can say is generally 9 pool>12 hatch>12 pool>9 pool. But then there are opening builds which are like 9 gas (fast mutalisks) and I don't know how that fits into things.
ZvP - I almost always go 12 hatch at my natural expansion, and if Protoss comes with zealots then I bring 3 drones to my natural and start morphing them into sunkens, while I have my 6 zerglings harassing the zealots. If a sunken is morphing and about to die then cancel it. As long as you get one sunken colony up you should be fine. Many Protoss players I play like to send a corsair after this.
Protoss is my weakest race. Also, different matchups have different opening builds. But I'm free quite a lot of the time so if you ever see me on MSN then I'll probably be able to play.Originally Posted by Gollum
EDIT: It's so ****ing hot right now I'm afraid some components in my computer will overheat and stop working properly. My laptop feels very hot at the moment. And it's barely cooling down at night times either. Sleeping is awfully hard.
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