HEEY!!
Everybody needs that panda picture, it's teH RULEZ OMGZ!!
OK I'm joking.
BTW, I am from Norway too. And yeah it is pretty damn hot..
*turns on fan*
Oh and Akira, my opinion is that Civ IV sucks and that their zooming attempt was some wierd stuff basically. Never played the full game though but it sure as hell looked... strange o_O
Try out the demo before you buy it, mkay?
Oh and EDIT:
Sorry Winter I didn't see your posts...
Yeah, I was kinda hoping you wouldn't attack meOriginally Posted by Winter
But I'm more used to fastest and stuff, though I have practiced more on BGH and maps like that lately YAY me.
Also 4 gateways is because of Toss' slow production and at some point I am gonna need some Zlots or Dgoons, carriers or not.
Carrier capasity is cheap and I go that when the becon is finished so I pretty much have that upgrade done when building the fleet.
But as I said I have played on Hunters and stuff like that and what happens usually is that people with one base attacks my expansions in full force driving me back to my main, before I can complete my hatchery. Yeah, I am usually Zerg on maps like that.
I know I can't use them all in the beginning, but I don't like Protoss slow warping, on maps like Fastest it's ok because you can fill up your base with as many gateways you'd like. I know my non-moneymap strategy sucks... I need to look up on it and I am. If you are available at some point let's try a PvP and I can save the replay to see how you are building with Protoss on perhaps Luna, I think that would be helpful.EDIT: Unrelated to weather, darkViVi, when playing non-money maps you don't need to drop 4 gateways really early on like I saw you did in the TvP game we played. You can't make use out of all 4 at once so it's better to just go gate -> core -> gate and efficiently make units from those two while constantly making probes. Do not cease probe production at any point until it gets to the late game.
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