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    Only plays for sport Unknown Entity's Avatar
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    Quote Originally Posted by Psiko
    *prepares to get flamed*


    Quote Originally Posted by Freya
    Really sorry if it sounded offensive (I get the impression it did), but I can't stand any XII-bashing anymore...
    Same here. Everyone I've known who hated it couldn't tell me one thing they liked... but only have one or two reasons as to why it sucked.

    Quote Originally Posted by Kisuke
    No final fantasy game in the entire series sucked ballz the people who hate them suck ballz.
    Init.

    I don't think Final Fantasy is going downhill, just not many people respond well to change. New generation consoles are coming out every couple of years. People are ditching the old CRT televisions for something larger, flat screen, and High-Definition to play games on (and movies, but we're talking about games here).

    I dislike the digs at Final Fantasy XII because everyone I've spoken who didn't like it didn't give it credit for the parts they did like. Everyone is quick to make the negative pointers list, and the game wasn't bad.

    Quote Originally Posted by rascalz
    1. The game mechanics. Instead of picture based environment or whatever it’s called, they changed it to the typical third person camera mode. You might say what’s wrong with that and I would have to say ‘nothing’, for another RPG game, but FF should have stuck to what made it what it was. I think the previous style is what made it interesting and gave FF its unique look.
    This is something I liked. It gave you more to look at and admire about the work that went into the game levels and characters. It didn't remove that Final Fantasy feeling at all for me - if anything, it made me look forward to when Final Fantasy hits the Playstation 3.

    Quote Originally Posted by rascalz
    2. Battle system. What were they thinking!? Seriously. It might be enjoyable for some but for me and I’m sure most of the original (if you can say that) FF players, it was a bad decision and, in my eyes, it was what ruined the game for me. I heard that after a while of playing you could effectively make your characters run an attack sequence automatically without the need of the players interaction. What’s the point of playing then? I don’t know if this is %100 true but I do remember I could macro a lot of moves for other players. Also, starting in FFX the summoning moves. The best thing about the summoning spells was the cinematic videos that came with it. I remember when I first saw Kotrt... it went on for like 2 minutes. It was amazing... at the time.
    The new battle system, I'll admit, was a risky move. But it worked. The gambits I thought were a stroke of genius. Yes, you could be lazy and set gambits so that you wouldn't have any input whatsoever, but they help a ton in the heat of a battle when you have very little time to enter a command. All I will say to those who got lazy is... you got lazy, and you missed out.

    Quote Originally Posted by rascalz
    3. The Airship... Not being able to control it, why would they take that away? The world map? These are the things that started to change in FFX but these are the little quirks that made FF what it was.
    This:
    Quote Originally Posted by Dodie
    One other thing that I think is pretty amazing is how when you wander around the world map, you see how the enemies are interacting with the environment. It's just a little something that I think should be done with many more games. Seeing your foes BEFORE you fight them adds a bit of tactical aspect to the game, imo. You see an enemy (NOT RANDOMLY ENCOUNTERED) and you choose the best course of action, whether you face them head on, study thier weaknesses so you can figure out your advantages, or if you decide to avoid them for whatever reason.
    And:
    Why would you need to control the airship? It was a feature that was pretty good in the older games, but... okay, Oblivion reference: if you can "fast-travel", why take the horse? You take the horse because you want to explore every nook and cranny of every area. I rarely used the airships in Final Fantasy XII because I ran pretty much everywhere. Sometimes multiple times, collecting loot, items, and shit tons of exp (Embroidered Tippet ftfw). It's how I levelled so fast.

    Quote Originally Posted by rascalz
    4. Voice acting. This doesn’t really bother me to much but it would bother me in the slightest if they still had it silent. I’m sure kids don’t read that much these days, and it was good for me as a 10 year old. The reason for this is not that i think about it at this age, my imagination of some of the voices for FF characters were just that, they were left to my imagination and thats better than some of the wimply ass boyband voices they've give us.
    If it doesn't bother you much, and would bother you if it was silent, then... why such negativity? As for kids not reading as much these days... that is somewhat a point, but if a game can cater for kids that want to read, then by all means. The voices weren't always the greatest, but they weren't "wimply ass boyband voices". Lets face it - dubs usually suck.

    Quote Originally Posted by Waterdragoon
    But... I think the new FF's are getting a little to...
    techy... Guns... Ugh...
    Agreed. Here's to hoping Final Fantasy XV goes medieval.

    Quote Originally Posted by Treize
    I really have not liked what Square Enix has been making these past few years. It seems that they have been more interested in making remakes and horrible spin-off games than continuing the improve the main series. They have remade FFI(2), FFII(2), FFIII, FFIV(2), FFV, and FFVI despite the fact that all of these except for FFIII have already been remade... They also made these "kiddy" Tactics games, which in my opinion have not compared to the original in any way except for maybe the battle system. I'm not even going to talk about Crystal Chronicles or Chocobo's Dungeon.
    I don't think the remakes are a bad thing. Some of the spin-off's sucked, but the remakes are okay. Square Enix can't just move forward and forget the master pieces they've left in the past to rot along with the older consoles (NES I'm talking about sadly - don't hate me), and they need to appeal to a fresher audience. I would never have played Final Fantasy I if it wasn't for the PSP version. I'd love to play it on the NES and get a feel for how it was meant to be played, but that takes a good eye, trust in the people you're buying a NES from, money for the console, the game and anything else you'd need. I can't see a twelve year old asking for a NES this Christmas.

    Quote Originally Posted by Treize
    I'm not sure about other people's opinions, but I'm pretty hesitant with Final Fantasy XIII right now too. I guess we'll just have to see how it turns out. I just hope it isn't worse than Final Fantasy XII.
    If you're a true Final Fantasy fan, you'd at least rent it and give it the time of day.

    Quote Originally Posted by Zargabaath
    *cough* Dragon Age *cough*
    That had better not be a dig at Dragon Age.


    ... phew.
    Last edited by Unknown Entity; 12-01-2009 at 11:40 AM.


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