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  1. #10
    Registered User FF began to suck balls?
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    Posted by Freya
    Really sorry if it sounded offensive (I get the impression it did), but I can't stand any XII-bashing anymore...
    This is how I feel as well. I don't really understand why people just feel the need to hate on this game. I also feel that way about people who hate on VII. I know people are entitled to thier opinions, but to outrightly BASH it is something that I feel is not really all that necessary...

    In XII's defense, I say that there was indeed changes made that allowed Square-Enix to try something to see if it works or not. For some it did, and for others it didn't.

    I personally really REALLY liked how I could customize any of the playable characters to my liking. I could either have all my characters' licences unlock so they could do everything or I could focus thier abilities and create characters who specialized what I needed them to do (Black mage, White mage, Long range fighter, etc.). I think that kind of customization is wonderful! Think about it. Say you really REALLY liked a character, but thier abilities were not what you were accustomed to using or thier fighting style was a little less than desirable. You don't have that problem in XII, because you could make any character do anything that you wanted/needed them to.

    Also I must touch on the story. Yes it's not as long, but I personally found it to be quite enjoyable. I thought that the political aspect was a nice touch. It wasn't JUST about someone/something out to destroy the world so there are these guys that you play as that are going to stop them/it. The politics of Vayne's actions made it seem a bit more real, which I suppose defeats the purpose of it being a fantasy game, but in a way it made it more appealing to see the events unfold in such a way that could really happen in real life.

    One other thing that I think is pretty amazing is how when you wander around the world map, you see how the enemies are interacting with the environment. It's just a little something that I think should be done with many more games. Seeing your foes BEFORE you fight them adds a bit of tactical aspect to the game, imo. You see an enemy (NOT RANDOMLY ENCOUNTERED) and you choose the best course of action, whether you face them head on, study thier weaknesses so you can figure out your advantages, or if you decide to avoid them for whatever reason.

    Well, there's my two cents about XII.
    Last edited by Dodie16; 11-30-2009 at 09:42 AM. Reason: Edited the part about graphics out of the post.
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