Maybe I should say this right away. Final Fantasy isn't going downhill just from Final Fantasy XII. That seems to be the only thing people are focusing on... Just ignoring Final Fantasy XII for a moment, about every other Final Fantasy game since Final Fantasy X has been pretty bad in my opinion.
- I know that I have not liked any of the Crystal Chronicles or Chocobo spin-off games.
- Also the new Tactics games haven't even come close to being as good as the original except for the battle system.
- Final Fantasy X-2 had a pretty bad story. It's battle system was fun, but the story pretty much ruined it for me.
@Zargabaath: Square shouldn't even make games if they aren't going to put a "full effort" into them.- Dirge of Cerberus is just horrible. I don't even think I can name one good point.
- I have not played Final Fantasy XII: Revenant Wings, but I haven't heard anything good about it. From what I have heard, it doesn't seem to be that great of a game.
Someone please tell me if there is another game that was made since Final Fantasy X that is any good. If there is, I would certainly like to play it, but I haven't seen any.
Like I sad before, if Square isn't going to put an effort into making games, it shouldn't make them. I really don't want to hear "it was not a full effort." That is one of the worst excuses I've heard. Even still, my expectations were set low, and the story was still bad. Also this relates to what I was saying earlier. It seems like almost all the recent Final Fantasy related games do not have the full effort from Square. This is why I've been disappointed.
Also in my opinion, setting story aside, Final Fantasy XII isn't much better than Final Fantasy X-2... That doesn't seem too good when a game where the company "wasn't even trying" is just about as good as a game that they were developing for five years.
Maybe I should clarify myself. I am not against Square remaking some of their classic games, but it has gone over board. All of these games have been remade several times except for Final Fantasy III and Tactics. I think the original Final Fantasy can be played on almost any system now. I think it is bad if the majority of the games you release are just remakes, or even random spin-off games that are crap for that matter. If Square wants to make some revenue, they should be coming out with some more new, innovative games instead of just rehashing the same games over and over again. I don't want a company who is just going to throw out crap for years, and can hardly even make good games anymore.
My points before were trying to convey how it is worse than previous games. Just about everything was acceptable, but I was expecting a little more after waiting for five years--the time that it took to make five other games that are much better.
Like I said before, the battle system is pretty addicting. I also liked the change in that you could see the monsters on the map. This may not be the best, but it isn't bad to change the battle system up every once in awhile. This may not matter to some people, but I also like the graphics. Sure, the character designs weren't the greatest, but the cities and the different areas look pretty good.
Again, Final Fantasy XII isn't horrible. It is just worse than a lot of previous games.
I do not think that FF IV, VI-VIII, and X can even be considered generic. Maybe FFIV a little now, but back when I last played it, it did not seem that generic. Even Final Fantasy IX, which was very generic in a lot of ways, was far better than Final Fantasy XII. As I've said before, in my opinion the story in Final Fantasy XII isn't as great when comparing to previous Final Fantasy games. This is an opinion, so I can't really change your mind if your opinion differs.
As I've said before, previous Final Fantasy games seem a lot more original to me. Final Fantasy XII just seems a lot like some other Square games that have been made. For a lot of Final Fantasy games, I can't even name a game that has a comparable story or very similar themes. That is not true about Final Fantasy XII, though.
I wasn't trying to say that FFT's story isn't liked. I think that FFT was more made for the battle system than anything else. With a game like Final Fantasy Tactics, I place the battle system over the story. However, in a traditional RPG like Final Fantasy XII, the thing I'm looking forward to the most is the story. It was expecting a better story than FFT, and in my opinion, FFXII didn't match my expectations. Lets face it, there aren't that many great innovations in FFXII that are worth looking forward to more than the story should be. Maybe if I would have lowered my expectations like you said I should have done for FFX-2, I would have liked it more, but I feel like I should not have to keep lowering my standards. I would think that the games would be better, and I could raise my expectations, but I guess not.
I'm not saying all of the characters are completely generic. Some characters did have depth. However, If I remember right, there really are not that many characters who are more generic than Vaan and Penelo. This might be a little too extreme, but to me they are comparable to the Thief and Black Mage in the original Final Fantasy. Once again I've not completed the game yet, so if they somehow have these major parts at the end of the game, then I may be wrong, but from what I've played, they have contributed little to nothing to the entire game.
At least in other games you had to work towards it. In this game it is so easy to complete the License Board, that it is a little ridiculous. These are just comparisons to specific games that I liked. In Final Fantasy IV, there really wasn't much of a way to "break" the system unless you leveled a lot and were at a really high level, but then again this took some work to do. In Final Fantasy VII, there are some ways to "break" the system with your materia, but even then a lot of the bosses are quite challenging and it would be next to impossible to win without doing this, and you could still level materia, or use different materia. In FFXII, once you mastered the License board, that was it. What was left to do? Buy the stuff? In Final Fantasy VIII, you could somewhat "break" the system with your Junctions, but even then since the monsters leveled up with Squall, the game still had increasing difficulty. In Final Fantasy IX, the only way I saw to "break" the system was to level up to really high levels, but that would take extra time. In Final Fantasy X you could "break" the system, but it takes a lot or extra time and work to do that. In Final Fantasy XII it just happens naturally on its own.
I completed the License Boards in my 40s. Even then there are a lot of spaces that you would never use, so you could get every possible square that you would use in the late 30s probably. Farming for loot was fun, but you do not have to defeat some enemies a lot just for loot. From what I remember, there were only certain enemies that you had to defeat to get the loot that you needed. In the license board on the other hand, it was useful to defeat any type of enemy.
I have not seen another Final Fantasy game where a character can do everything. I like some more diversification. In my opinion, it was annoying that any character could equip any weapon/armor/accesory, use all magick/skills, and pretty much do anything any other character could do. At least in other games there was always at least some differences between characters unless you chose to have them all be the same. For Final Fantasy XII, you don't choose for your characters to be the same. They just are.
I was trying to say that I do not like that there is even an option for the player to be able to set the gambits up so that they can literally win without having to even enter any command. I do not specifically hate the gambits, but I do dislike this option of "playing" without even doing anything. This is optional to turn off or not use to its fullest, but I still find this to be a downside.
Maybe it isn't the best game for kids if they aren't going to understand half the plot... It will most likely seem even more boring than it already is. I don't think most kids have the initiative to be looking up a lot of words while playing the game.
This doesn't really relate to what you posted, but I think it would be nice if the Japanese voice track was included. Then you could have better voice actors, and can read the subtitles if you don't understand Japanese. I've liked when this was done in other RPGs, but I think that Final Fantasy just becomes too localized and this will probably never happen.
Finally about FFXIV being released in the same year, I don't even really care. I am not going to pay this monthly fee in order to play it. I probably would not be able to play enough to make it worth the money anyway. These online games are good for some people, but I really wish that Square would come out with more console games that are actually good.
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