This is my previous ToA character, but to make things easier, I'm moving it to this thread.

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Name: Solstafir
Age: 27
Height: 6’6”
Weight: 159kg
Eye colour: Hazel
Hair: Thick Brown hair. Messy. No longer than the base of his neck
Skin tone: Pale
Appearance: Solstafir wears a sort of cape much like that of Anglican royalty. The top around the shoulders is made of black wolf pelt with streaks of white fur. It then flows down into crimson silk that covers him entirely down to his ankles. The base of this is trimmed with gold lace in floral patterns. His armour underneath is in traditional samurai fashion but made from an unknown black metal. The armour itself is also decorated with patterns of trees and petals that are emphasised with red trimmings. Two sword handles are also visible on his back sticking out from the cape just behind his head. Solstafir’s boots are just stitched, weathered leather around his feet but keep a definite shape due to the metal plating they were shaped around.

Solstafir’s face looks rough due to the grey stubble of a beard and deep lines under his eyes. His eyes alone show tiredness, age and wisdom in opposition to how young he should be. The only over notable features are the scar patterns across his chest and arms as well as the tattoo’s on his shoulder blades of crossed swords with wings for hilts (although these can’t been seen through his clothing).

Bio: Born second son of Kol’ata, Solstafir was named Guardian of the Altar from birth. The villagers and priests took the marking on his back as a sign from the God’s and so raised him a long the path of the warrior and of royalty. All would have seemed normal until he turned 16 and was forced to under go the ritual of the ancients. The potent rite filled him with knowledge and the secrets of his birth. But the power was not contained during the ceremony. In a climatic explosion that levelled the village, the true nature of the God’s was shown through him as the gift turned all but him to dust. Millennia have past since his leaving yet still he looks not a day older than the age he chose to stay at. Such was his will and the will of his fickle Gods. And so it was by their will, he entered this tournament.

Weapons: Truth and Deceit – These two long-swords are the ones situated on Solstafir’s back. Both were fashioned by himself whilst with his original town. Both blades look almost identical with the exception of certain details. What is the same in both blades is that a diamond shaped emerald is embedded in both swords rain guard Truth is a metallic silver blade with six-pointed star cross-guard. At each point of the star hangs a white silk feather that extends down the length of the hilt. The blade itself crackles with white lightning when drawn and it strengthens over the time it is out of its scabbard.

Deceit is, instead of silver, black. Its cross-guard is made up of arcing spikes that almost fold into each other. The spikes are in a clockwise patter with barely millimetres separating each one although the space becomes clearer as they extend out. A small tassel hangs from the pommel with numerous black feather attached to the end. The blade looks clean cutting, however all along its edges are spikes that can’t be seen unless up close. When drawn, the sword hums silently and the sound intensifies as swung before settling once more.

Abilities

Truth techniques: Heaven’s Roar – The raging lightning builds up until at an immense level. With a deafen sound the bolts fire, searing and destroying all in there path.

Dawn – From the emerald itself, embedded in the blade, a white light is created as bright as the stars themselves. Unless protected or used to such levels of light, fighters and personal near are blinded by its radiance. When directed though, the light can also burn flesh with ease.

Deceit techniques: Abyssal Flames – With a mere flick of the blade, black flames sprout forth, burning all in there path. Like the flames of hell itself, they persist and refuse to burn out unless their master wishes it.

Demon’s hand – Shadows starts to engulf the blade, as the humming from it grows louder. The darkness takes shape and a multitude of tendrils protrude. When given a target they whip, jab and grasp at it until the magicks fade or their target is dead.

Twilight – In opposition to Dawn, the emerald in deceit starts to secrete a dense black mist that blocks out all but the brightest of lights.

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Transformation – Curse of the forgotten God’s: When in times of dire need, Solstafir can call upon the powers that he was cursed to bare. Dawn and Twilight cast without thought as the mixture of absolute darkness and light hide the change. The spells fade and emerges Solstafir in his true form. This process takes up a post to use.

Appearance:Here. Changes should be noted that the feathers are white, Scaled wings black. Other than that, all other phyiscal descriptions have been carried over from the above (This doesn't include Hair nor previous clothing i,e armour).

Weapon: Paradox – Neither Good nor Evil, Solstafir’s form shows the true neutral nature of his god’s but incorporates both sides of them. This itself is reflected in its form and weapon. Paradox is simply Truth and Deceit merged as one double edged sword, joined at the pommels by a large emerald.

Abilities: All abilities for his previous human form are carried over through the transformation but are enhanced in strength due to the increase in the magick energies his body now contains. Apart from this, he also gains three new abilities.

Reign of Blades: The feathers on Solstafir’s wings aren’t like that of any other creature known. They’re made of an organic smart alloy that sharpens when propelled at high speeds. As a result, Solstafir can hurl these feathers by whipping his wings towards an opponent, sending numerous of these blade like projectiles.

Shattered Stone: An orb of pulsing energy forms in Solstafir’s empty hand. Power surges and repels from it as emerald stones are formed in spiked columns. The forming takes mere seconds as the stones fire themselves out from their containment, puncturing all in their path.

Radiating Light, Encompassing Darkness: By surging the entirety of his magicks into Paradox, Solstafir can cause the blades to shatter into dust, leaving the three emeralds behind. From each is summoned a different power: Light, Darkness and Neutral. As the pure energies of light and darkness fire forth, the neutral forces them to merge into a rotating vortex of raw power.