Right then. Let's try this.

Name: La Vente d'Hiver (Vent (en francais, s'il te plait ) for short).

Age: Physical, 42; actual age unknown.

Class: Sorceress

Elements: Ice, with a touch of air/wind/whathaveyou.

Weapons: A large silver staff which flares out at the bottom and comes to a point at the top. Sitting atop that point rests a sphere of the most perfect crystal, holding one small blue sapphire in the middle.


Physical Description:

Well, this, pretty much. She's very tall, standing at almost six feet, and wears her blue cloak like a veil.

Abilities:

Offensive:

Duality: Combining her abilities with ice and air, Vent is able to create something akin to a swirling hailstorm. This ability is not too draining, but nor is it too powerful. It's hard to dodge though.

Glasshouse: Imprisons the opponent in a cube of ice for as long as possible. While opponents are inside Glasshouse Vent can not only keep them still for a little while, but can also exert pressure on them if they're not putting up much of a fight. Can give her time to catch her breath.

Ideal Murder: Again, wind combined with ice, this time in the form of a volley of the sharpest icicles. This attack is powerful and quite hard to dodge but takes a lot of time to build up and is in turn very draining on Vent.


Defensive:

Vent is strong here because she's next to useless in hand-to-hand combat and has had to develop ways of keeping stronger physical opponents away from her body.

Glasshouse: As above. Can stop an attack being built up, but not a charge.

Get Tae: Creates a shock of wind, catapulting herself into the air; when she falls back, icicles fall with her. This one is basically survival instinct, and as such can only be used once or twice at a push in battle, since it is highly draining.

Rust: Vent can, when occaison requires, encase herself in something akin to Glasshouse. However, the same start-level pressure of the Glasshouse is exerted upon her as is upon any prospective opponent; therefore, it is slightly damaging. She cannot stay in it for long. The layer of ice is thicker and more protective the longer she is given to prepare the move.

Protége Moi: Like Duality, only the hail forms a spiral around Vent herself. Complete rubbish at stopping magic, but very good for stopping physical, hand-to-hand attacks.


Personality:

Vent is a loner, grumpy and brisk. She's like the elements that form her - she's biting cold and angry, though does have a capacity for respite (she just never really shows it). She's reticent, but not afraid to fight.

She was raised by another sorceress, a woman whose specialty lay in fire, in a quiet forest hundreds of years ago. However, her mentor and adopted mother betrayed her royally by trying to steal her powers from her once she had learned them. The sorceress accosted Vent in the daytime, in the forest they shared; she told her of her desire to control all of the elements. 'Fire and ice shall mix, you will see!' the sorceress had yelled, 'And that is why I need you.'

'Is it the fire in you that makes you this way?' Vent had asked.

She wasn't given time for an answer. The sorceress set upon her with power far beyond anything Vent could match, and attempted to steal Vent's ice from her. Already torn up enough inside at it was, Vent gave herself, her whole self, over to the ice within her - the fire sorceress was swallowed whole by it, but Vent lost in the end only a portion of herself.

She just stays in the forest, somewhere she tries her best to keep in a permanent winterlike state. She's not the happiest of bunnies, and tends to start fights with anyone who wanders too long into her forest.



I really hope I haven't completely missed the point. Like, actually. Well, here goes nothing.