Results 1 to 30 of 44

Thread: Why do people like this game? I don't see it...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    I want to play a game. Why do people like this game? I don't see it... Zargabaath's Avatar
    Join Date
    Jan 2009
    Location
    Crashing the Alexander into your home.
    Age
    36
    Posts
    1,235

    Re: Why do people like this game? I don't see it...

    Quote Originally Posted by o0Odin0o View Post
    Well, this game was a little slow. Nothing spectacular like FF8- Dollet, War of the Gardens, Lunatic pandora and Lunar cry, and Time kompression.
    This game... actually that is all, too slow and boring.
    Oh and the color pallet wasn't the best. All dry colors. My favorite area was the phon coast cause of the colors.
    There was the top of the Pharos Lighthouse, Draklor, But-Omisace, assassination of the Emperor, Giruvegan, & I'm Basch fon Ronsenburg. Bwahaha.

    Colors aren't everything, architecture and scenery have value.

    Quote Originally Posted by o0Odin0o View Post
    Oh and no set themes,
    Well there's coping with great loss(es), freedom vs. tyranny (which is doubled because of the tryanny of Vayne/Judges/Arcadian Empire & the Occuria), revenge, redemption, necessity, to list for ya.




    Quote Originally Posted by o0Odin0o View Post
    Oh and the VERY mature story,
    A more mature storyline than prior FFs. Has a less anime influence than previous FFs. Has a story that does not repeat itself - good memory useful.


    Quote Originally Posted by o0Odin0o View Post
    Oh and the lazy persons Battle system,
    A lazy person wouldn't like having to swtich/set gambits for every new area or to fight a certain monster. A lazy person wouldn't like switching equipment often, & in battle at times, to fit the situation. That's too much work. I would like to know how, your personal favourite Final Fantasy VIII, is not a lazy person's battle system? As with most FFs - press "confirm" for attack 3-5 times each round depending on which FF the gamer is playing.

    Quote Originally Posted by o0Odin0o View Post
    Oh and the main character that almost does nothing to the storyline,
    Vaan did not shake the storyline up like past FF heroes/heroines have, but this game was bound more in reality - small party without great [anime-like] power. Ashe never commanded the story to her will. Vaan does have involvement in the story.


    Quote Originally Posted by o0Odin0o View Post
    Oh and the annoying bunny lady who thinks she knows everything,
    Well she did know a lot, so she didn't need to think she knew everything. The wise sage of the party was her archetype - as was: Fusoya, Tellah, Strago, Cid Previa, Bugenhagen(?), Auron, etc.

    Quote Originally Posted by o0Odin0o View Post
    Oh and the Mimic Omega, Oh and the retarded swap names of the Espers (Really? The bahamut a skyarch?),
    Mmmkay? I can understand that Omega is just a huge "mimic-like" machine of doom. The mimics of Final Fantasy XII seem to have an influence by the Omega's of old in appearance. But both complaints are nit-picking.

    Quote Originally Posted by o0Odin0o View Post
    Oh and the... I can go on forever >.>
    Don't.


    Main series FFs Beaten - FF: 4x, FFII: 3x, FFIII: 3x, FFIV: 3x, FFV: 3x, FFVI: 4x, FFVII: 5x, FFVIII: 5x, FFIX: 3x, FFX: 4x, FFXII: 3x, FFXIII: 2x, FFXV: 2x

  2. #2
    Let darkness overshadow the light.. Why do people like this game? I don't see it... Angel of Iniquity's Avatar
    Join Date
    Jul 2010
    Location
    In a place far from the exalt.
    Age
    34
    Posts
    966

    Re: Why do people like this game? I don't see it...

    Quote Originally Posted by Zargabaath View Post
    There was the top of the Pharos Lighthouse, Draklor, But-Omisace, assassination of the Emperor, Giruvegan, & I'm Basch fon Ronsenburg. Bwahaha.

    That wasn't epic. Sure it was more than the average get around but I mean lasting epicness. Only real thing was the end war, and that got cut short in a sense

    Colors aren't everything, architecture and scenery have value.

    You are right, but really, I rather look at a color blotch than a really iintricate line drawing, but that's a personal choice.

    Well there's coping with great loss(es), freedom vs. tyranny (which is doubled because of the tryanny of Vayne/Judges/Arcadian Empire & the Occuria), revenge, redemption, necessity, to list for ya.

    I meant musical theme >.>




    A more mature storyline than prior FFs. Has a less anime influence than previous FFs. Has a story that does not repeat itself - good memory useful.

    This games Story was clearly not meant for us westerners or people with a short term memory. Like FF2, it was a little complicated



    A lazy person wouldn't like having to swtich/set gambits for every new area or to fight a certain monster. A lazy person wouldn't like switching equipment often, & in battle at times, to fit the situation. That's too much work. I would like to know how, your personal favourite Final Fantasy VIII, is not a lazy person's battle system? As with most FFs - press "confirm" for attack 3-5 times each round depending on which FF the gamer is playing.

    >.>
    Let's see. First gambit Ally-Any-Phoenix down
    There, set for 90% of the game.
    What kind of super bosses do you liiterally get to walk away for about 3 hours before winning >.>
    In FF8, you had to pay attention. Tell where in FF12 did you hae to set your Gambbits up seperatly?

    Vaan did not shake the storyline up like past FF heroes/heroines have, but this game was bound more in reality - small party without great [anime-like] power. Ashe never commanded the story to her will. Vaan does have involvement in the story.

    If he had no major settlements in the game, why make him main character? Exactly.


    Well she did know a lot, so she didn't need to think she knew everything. The wise sage of the party was her archetype - as was: Fusoya, Tellah, Strago, Cid Previa, Bugenhagen(?), Auron, etc.

    Of course she did, but why did she need to bring up random old sayings? B!tch really irritated me, I purposly let her die evvvverytime

    Mmmkay? I can understand that Omega is just a huge "mimic-like" machine of doom. The mimics of Final Fantasy XII seem to have an influence by the Omega's of old in appearance. But both complaints are nit-picking.

    Yes, they are nit picking XD

    Don't.
    Nope, theres more.

    Not only were summons random, they were useless.
    Not only were summons useless, unless you have any pre-experiance with Ivalice, you don't get their existence
    Most monsters in that game were human based.
    The game had the worst temple/dungeon/tower in FF history, The pharos of ridoana.
    Oh, but wait, giruvegan, all of it, the waterscapes and the crystal... Point was?
    Again, these are MY opinions. Don't particuraly chose my statement due to our past history, these are my personal opinions and they will stay there, you will not change my perspective on them ToT

    Your pathetic existence will shut down. I will make your lives end in ruin. Fear me, as you fear death. Not a threat, not a promise, but what must be finished. 7 final arcs...

  3. #3
    I want to play a game. Why do people like this game? I don't see it... Zargabaath's Avatar
    Join Date
    Jan 2009
    Location
    Crashing the Alexander into your home.
    Age
    36
    Posts
    1,235

    Re: Why do people like this game? I don't see it...

    Quote Originally Posted by o0Odin0o View Post
    Nope, theres more.

    Not only were summons random, they were useless.
    Not only were summons useless, unless you have any pre-experiance with Ivalice, you don't get their existence
    Most monsters in that game were human based.
    The game had the worst temple/dungeon/tower in FF history, The pharos of ridoana.
    Oh, but wait, giruvegan, all of it, the waterscapes and the crystal... Point was?
    Again, these are MY opinions. Don't particuraly chose my statement due to our past history, these are my personal opinions and they will stay there, you will not change my perspective on them ToT
    Summons use was more strategical. Here is the Esper Guide on Gamefaqs that will show how Espers in Final Fantasy XII are to be properly used. In past FFs the summons were overpowered, specifically in Final Fantasy VIII - your favourite - & Final Fantasy X; the Espers of FFXII are more balanced so they aren't game breaking.

    Some Espers were based off the summons in Tactics games & old Final Fantasy final bosses. So they weren't so random. What about the many inclusions that Final Fantasy VIII had that were not the core group established in prior FFs, were they "random"?

    And the existence of summons in all past Final Fantasies were explained? In FF VI, yes. FFIV & FFVII, somewhat. FF III & FF V, no. In Final Fantasy XII after obtaining a new Esper, their page in the bestiary explains how their past self's and how they got into their current state. That's some background information. We also knew they were created by the Occuria so there was plenty of information on Espers.

    There were more monster than human enemies in the game which I'm including Espers, bosses, & optional bosses so I don't know where you are getting that most enemies were human based. There are humanoid enemies are Banga, Seeq, & Baknamy but the first two are sparsely fought.


    Main series FFs Beaten - FF: 4x, FFII: 3x, FFIII: 3x, FFIV: 3x, FFV: 3x, FFVI: 4x, FFVII: 5x, FFVIII: 5x, FFIX: 3x, FFX: 4x, FFXII: 3x, FFXIII: 2x, FFXV: 2x

  4. #4
    Let darkness overshadow the light.. Why do people like this game? I don't see it... Angel of Iniquity's Avatar
    Join Date
    Jul 2010
    Location
    In a place far from the exalt.
    Age
    34
    Posts
    966

    Re: Why do people like this game? I don't see it...

    Quote Originally Posted by Zargabaath View Post
    Summons use was more strategical. Here is the Esper Guide on Gamefaqs that will show how Espers in Final Fantasy XII are to be properly used. In past FFs the summons were overpowered, specifically in Final Fantasy VIII - your favourite - & Final Fantasy X; the Espers of FFXII are more balanced so they aren't game breaking.
    Well, I mean that they almost show no help to the game. If the summons were gone, the game would feel no different. NOt FF8, Maybe FF7, not FF9, and so on.

    [/QUOTE]Some Espers were based off the summons in Tactics games & old Final Fantasy final bosses. So they weren't so random. What about the many inclusions that Final Fantasy VIII had that were not the core group established in prior FFs, were they "random"?[/QUOTE]

    If you are talking about the setting of FF8, then look at the setting of most FF since FF6. I don't mind adding several new summons cause the old ones can be bland seeing them over and over again, but making every single one? Clearly, they could have just pointed out that belias was a knock off Ifrit, same with most others.

    [/QUOTE]And the existence of summons in all past Final Fantasies were explained? In FF VI, yes. FFIV & FFVII, somewhat. FF III & FF V, no. In Final Fantasy XII after obtaining a new Esper, their page in the bestiary explains how their past self's and how they got into their current state. That's some background information. We also knew they were created by the Occuria so there was plenty of information on Espers. [/QUOTE]

    Your right about FF3 and 5, but were their stories so congested as FF12's? No, meaning I didn't care that much about the summons in those. I mean in correlation to the story, tho I should have pointed that out

    [/QUOTE]There were more monster than human enemies in the game which I'm including Espers, bosses, & optional bosses so I don't know where you are getting that most enemies were human based. There are humanoid enemies are Banga, Seeq, & Baknamy but the first two are sparsely fought.[/QUOTE]

    I mean, you fight more humans than monsters, even the damn owl thingies are human like. Not much diversity in monsters.

    Hmm, I like your arguments on my points, insightful.
    How about the fact that since the game aimed for a les powerful cast of characters in all, how did they defeat Vayne, or get the power, especially if he fused with a "god"?

    The mist system was horribal, though I heard it was better in the international version
    Last edited by Angel of Iniquity; 01-06-2011 at 11:20 PM. Reason: Messed up with the quoting thingy

    Your pathetic existence will shut down. I will make your lives end in ruin. Fear me, as you fear death. Not a threat, not a promise, but what must be finished. 7 final arcs...

Similar Threads

  1. Final Fantasy XII Trivia (POSSIBLE SPOILERS)
    By LocoColt04 in forum Final Fantasy X, X-2, & XII
    Replies: 417
    Last Post: 03-16-2012, 11:23 AM
  2. Longest Song
    By Mr Walrusman in forum Audio Media
    Replies: 36
    Last Post: 12-07-2011, 11:57 PM
  3. Good T-shirt designing websites?
    By Rocky in forum Digital Community
    Replies: 1
    Last Post: 04-18-2010, 02:09 AM
  4. Obama Healthcare
    By Locke4God in forum Cleft of Dimension
    Replies: 109
    Last Post: 11-09-2009, 08:07 AM
  5. TFF's Top 100 Videogames 2008! [Voting]
    By Djinn in forum General Gaming
    Replies: 38
    Last Post: 01-15-2009, 02:02 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •