View Poll Results: Which is more awesome?

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  • VII

    47 51.09%
  • XII

    23 25.00%
  • Both are equally awesome

    22 23.91%
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Thread: Which is the greatest, VII or XII?

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  1. #11
    Let darkness overshadow the light.. Which is the greatest, VII or XII? Angel of Iniquity's Avatar
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    Re: Which is the greatest, VII or XII?

    Quote Originally Posted by Xanatos View Post
    Angry? Not really. Don't let my posts fool you, I enjoy a good debate, and there was nothing you wrote that would make me angry.
    Yeh, Don't mind that, not used to debates and what you posted could have been taken serious in real situations, not debates so my bad lol

    Quote Originally Posted by Xanatos View Post
    Everything I said so far was either featured in actual game or has been already pointed in multiple reviews, if my statements are worthless, or by any chance wrong, that means the game itself is deceiving, and those who reviewed it are far from professionals.
    Well, being a reviewer is a highly unprofessional job, not to take anyways profession away but, what are the requirements to be one? I know you need average VG understanding and an open mind but places like IGN are HIGHLY biased. You know IGN is mostly Xbox fans?


    Quote Originally Posted by Xanatos View Post
    Music from 8 bit era and onwards can't be compared to what Final Fantasy XII offers, that's true indeed, but with remakes, and actual soundtracks on sale music of those game improved greatly, thus technicality barrier is no longer there, despite of it, music of several games in franchise has yet to achieve the same praise as the one from Final Fantasy XII. Music of Final Fantasy XII is highly praised, fact that it's not your cup of tea is another thing entirely.
    Well yea, it is mostly opinion, because they also said FF13's music was great, which from a musical standpoint, fails.



    Quote Originally Posted by Xanatos View Post
    As you wish. Events of earlier titles are set in areas where images are used as a background, it gives you feel of depth, in reality you're restricted to move in one linear path with little to no freedom. World Map offers you limited amount of freedom, limited, as you can't move from location to location if certain requirements aren't fulfilled.
    Yes I see, tho I do believe in some older FF"s you can go other [placesw, just at your own disposal despite being killed lol.
    You are right though in one definet thing. You can wander in FF12 in an area your not supposed to be at a moment.... Feywood, Nabudis...
    But, even in FF12 you are restricted in certain ways. At the beginning of the game, two werewolfs prevent you from heading past the giza plains I think, if not giza, the place before there. But, if you so manage to get past those 2 enemies, the path is not there. Same with the northen estersand.


    Quote Originally Posted by Xanatos View Post
    Endurance challenge, challenge nevertheless. If Omega Weapon, ElderWyrm, Zodiark, Famfrit were challenging at some degree, if you rely on phoenix down's as much as you say what does that tell you about game's difficulty. As for the final battle, I have yet to see a final boss that was somewhat challenging, some mention Ultimecia, but both her, and Omega Weapon were laughable to those who knew how to exploit the junction system, rather easy thing to do.

    In which Final Fantasy can you encounter an opponent at the very beginning of the game, capable of pawning you even later on higher levels. Not just one opponent, some you can't even scratch the first time you encounter them, and even later they prove to be somewhat difficult. Since Final Fantasy XII is far from challenging game, please do tell which Final Fantasy is, and why.
    Well, that's the thing. Not to sound cocky but maybe I could understand the FF12 battle system quicker and easier than others.
    Okay. about the phoenix downs. I didn't need 99 of them, I just had the money to so I did, and died like twice more during the game... Screw you elder wyrm...
    The most difficult FF in my eyes were either FF13 for it's lack of character development(leveling) and jumping enemy difficulties.(Boxed phalanx)
    Or it would be... ehh, nah, that's it. FF8 hard at first but I was 12-14 >//>



    Quote Originally Posted by Xanatos View Post
    Balthier acted on his own, he made his own decisions, his motives where there from the very beginning, Squall on the other hand acted not because he wanted to, but because he was ordered to. For major part of the game he was like a puppet on strings, to quote the character itself "Give me an order, and I shall act". He didn't have motives or reason to fight, he didn't care to begin with, which was more than perfectly shown through major part of the game. The very thing you were complaining about, yet you wish to keep a blind eye.
    Well, it is just opinion but, it was squall attitude and his ability to show emotion(those little self moments he had every ten seconds lol) that I liked, I just didn't like the personalities of the characters from FF12. Uninteresting and actually, honestly, were kinda bleh in comparative to what was happening in their world.


    Quote Originally Posted by Xanatos View Post
    Please do once again read what I wrote in my earlier post, would you kindly.

    Here's explanation if help is needed. If my memories serves me well, you complained about lack of control over the characters in midst of battle. On which scale will you control the characters is entirely up to you, a mean to accomplish that are gambits. If gambits are set so characters will preform battle commands themselves, game itself can't be blamed, after all the player is the one who set the gambits, to blame someone else for your actions is stupid at best.
    Well, what else can you do with the gambit system, I mean character control, without adding to the difficulty? I really don't know so please tell me lol


    Quote Originally Posted by Xanatos View Post
    I'm far from expert on that field, but I do know someone who is. Apparently Final Fantasy XII looks smoother, more fluid, more polygons are used for characters, and monsters, thus in some aspects it's more detailed. I have no reason not to believe his words as he has yet to let me down, thus I stick to my original statement.
    Oh, I noticed what I said... >.>
    I meant Cgi graphics. The in game graphics, other than their hair and same structured blended eyes, are superior than FFX. I meant the CGI graphics.
    My fault on that one.


    Quote Originally Posted by Xanatos View Post
    In your last post you were complaining about lack of emotions, suddenly emotions are featured, but apparently are bad, think you can decide which one? For someone who apparently knows psychology I would expect to know more about characters, or at least to understand them more, yet you seeked help to understand Vayne more in one of the threads? Where do difficulties to understand Balthier's struggle, and motives come from, how come you don't understand what Vaan represents? I'm sure you're into psychology, but I highly doubt you're good at it, no offense whatsoever.
    No offense taken, don't worry about it lol
    This might get confusing so try to deal with me here ^^
    I didn't care enough about the characters to listen to their stories. LOL
    That's why. I don't have FF12 anymore, and am hoping the rumors of a FFX, FFX-2, and FF12 rerelease for PS3 happens. But honestly, I really didn't know allot about the characters. Because I skipped the intro Cutscene, I immediately got lost in the story and never caught foot of it, or cared cause it looked like reminded me of starwars and those movies were to long haha
    Oh and... Schitzotypal personality syndrome may cause my eccentric speaking patterns or inability to 100% describe things correct cause in my mind, it makes too much sense to me lol

    Quote Originally Posted by Xanatos View Post
    Since you're fairly sure there's something wrong with the overall sound, I'll have to ask what exactly, and a link that proves your claim.

    Funny how no one noticed an issue of such caliber, especially in hit game as Final Fantasy XII, except for you it seems, guess not all of us have inhuman hearing.
    Sure, I'll post a link, but really, I have near pitch perfect hearing, and perfect tonal reception. I have GREAT hearing haha.
    YouTube - Final Fantasy XII: Cutscenes (pt. 3)

    Does that reverb indicate they are outside? Nahh. It sounds more like a padded room reverb


    Quote Originally Posted by Xanatos View Post
    And where exactly did I mention that we can relate to his personality? What he represents, and the way he looks at the world of Ivalice, that we can relate to.

    You're quite amusing fella you know, you claim to be expert in categories where opposition has pined you down hard, yet you fail to back your words with concrete facts, and proof if opposition asks one, mighty fine expert.
    Nahh, with psychology, I am better at finding disorders with Emotions, fear and science of beauty.

    It's hard for me to type the facts because it makes too much sense to me and describing why irritates my head lol

    I like debates, nobody takes to heart haha

    Edit: @ Zidane77. It wasn't that he was hard, it was more that the game got a little boring, tho everybody says it gets great after this boss.
    Last edited by Angel of Iniquity; 02-14-2011 at 04:32 PM. Reason: Forgot something

    Your pathetic existence will shut down. I will make your lives end in ruin. Fear me, as you fear death. Not a threat, not a promise, but what must be finished. 7 final arcs...

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