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    LOL, true! (Or maybe I should just post the battles in story format, since they ARE pretty cenematic, and I was planning on including them in the manga anyways...)

    BTW, what type of large portraits do you want in the MUGEN?
  2. View Conversation
    Oh, it's no big deal, my biggest things are that I'm crushed about the removal of the epic Alther Angelicos vs. Elyon battle I kept thinking of (Even going so far as to get opinions from my friends about it.) And the whole implied love thing, but it inspired another battle (that won't be included) so it's not all that bad actually.
  3. View Conversation
    A blast from the past, huh?

    watching anime and getting distracted by SCV

    You WHAT!!!!???? (Oh, and 1. I didn't ask you, 2. I changed my mind, 3. It was an overreaction to the lack of Angel vs. Demon epicness, 4. He didn't even change the character's name...

    so herp derp right back atcha!
  4. View Conversation
    Hell yeah, I'm still alive! I can see that the entire RP has taken a turn, much to Alther's...discontent? And it has been a long time. x3

    How rude. Only work? I have a life too </3

    All kinds of music and movement? But the RP is so small now, how did you even manage? o_o'''

    Anyway, I don't even know what I've been doing in order, but there has been a lot of stuff to do, other than getting frustrated at sprites when spending an hour on them every 10 hours, or something. I have to read, do the laundry, make some rice (occasionally), read, study for upcoming Biology tests(because I suck), get myself moved into advanced classes because no one got my paper, rest well, exercise and get on a strict diet to pass PE (and to lose the paranoia of getting a heart attack), all while keeping composure.

    I've been considering something for a while now, something about the project.
  5. View Conversation
    BOOM!

    Like an Alpaca, Alther's back out of nowhere!

    (I actuallly sometimes lose motivation here, but now 'm back, at least for a while, I'm determined to at least finish that darn screenpack!)
  6. View Conversation
    Also, work has been terrible as of late. No, not school work.
  7. View Conversation
    Just a quick note:

    You don't haunt the dreams of people who can't even dream.
  8. View Conversation
    Um... please put a notice of what to do in all your puzzles, Elyon. Like, even just a brief flash of a message saying "hey dumbass, push this block to proceed."

    Kthxbai
  9. View Conversation
    I'm playing through another VX game, Manifest, and the idea just randomly popped into my head. Of course, there'd be a disclaimer at the start saying "this has no spoilers, but please try and solve it on your own before you inevitably crack and look into this document for answers."

    And I suddenly realize where the idea came from. I've already encountered two dungeons with puzzles that have NO indication of what to do. >.>
  10. View Conversation
    Should we include a walkthrough? I'm not saying an overly in-depth thing, just something of a helper. If we cannot implement a way to remind the player of what they're currently doing, there could be a document in the game's files that just has basic information, like "go to this place" or "do this thing."
  11. View Conversation
    ...Okay, then.

    Nope.
  12. View Conversation
    EDIT: Hope you didn't see that.

    Anyway, I'm continuing my writing. I decided to go with a full-blown mythos at the start, to explain the world itself, more. And in some rough drafts I did, there's some more character scenes I can implement where odd pairs or more can talk the scenes away.

    Any relationships in particular you think would be effective to explore? And any plot points I could introduce/change? I'm proceeding without your answer, but I can go back later and fix what you suggest. And I definitely like suggestions.
  13. View Conversation
    Thanks.

    It will. We're a few steps closer. And what remains won't take much longer. I think we're through the storm.

    Happy new year.
  14. View Conversation
    But some themes will be reused? Okay.

    KK.

    Save them for the sequel, then. It should be an interesting new feature for that. You should get the New Game + ready in time for the sequel, too. But, that's later.

    KK.
  15. View Conversation
    Not powerful enough? Hmm...

    I can come up with a list of suggestions. I should be able to link them all via YouTube as well. Though it depends on how far you can expand. I assume we're using multiple battle themes, but will there be many or only a few? And field themes, perhaps general village themes, or maybe unique themes for certain area? And are there character themes? I'm interested in what you're looking for.

    You could use in-game sprites as placeholders for now. And if you want, don't be afraid to size down the movesets. I wonder how we're gonna handle the sequel. In my mind, I've already doubled the cast of playable characters. ^_^

    Remember your Joint attacks? Are those still possible?

    Good.

    Cheers.

    Lol.
Showing Visitor Messages 166 to 180 of 2437
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About Elyon Seraphim

Basic Information

Date of Birth
August 29, 1990 (34)
About Elyon Seraphim
Biography:
I am a male human(?) being coming from the world of Tellus. While i am quite positive that i am chaotic good in both mind and soul. My flaw is that i am kind of anti-social, but i assure you that i just mean everything well, and that i like conversations and speculations, or even just mindless philosophizing.

But i digress, i am a person who is naturally good-willed.
Location:
Falling from the Sky
Interests:
Gaming
Favorite FF?:
I, IV, V and IX.
Occupation:
Laziness and Youtube.
Playstation Network ID:
Rhidlareh

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My Reaction of People That Points The Obvious

This is my Daily Day in 2Fort
My TFF Family:
Still working on rewamping this, Just give a shout if you wanna join!

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    Angelicos

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    O Rly?

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    Do the elements trust you?

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    Il y a un furet dans mes cheveux :O

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    DAYUM I LEAVE FOR 3 YEARS AND THIS PLACE DIES

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    Agh! Screw this...

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    Ellipsis

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