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  1. #1
    The Lost Writer FFVI HELPLINE (possible spoilers inside) Psiko's Avatar
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    Go down to Blitz and press "A", or the equivalant that selects the command. The arrow will then move to Sabin, and you press <-, ->, <- and then press "A" after that to confirm the blitz. After that, you should be set to go. If you can master the Blitzes, you'll find Sabin is invaluable.
    OLD SKOOL - A positive appellation referring to when things weren't flashy but empty of substance, were done by hard work, didn't pander to the lowest common denominator, and required real skill. Labour-saving devices, shortcuts that reduce quality and quitting before the task is done are not characteristics of "old skool."

    In reference to computer games, refers to a game that had substantial playability without flashy graphics or eye candy. Old skool gamers appreciate difficult maneuvers, careful planning, and scorched earth policies.

    In reference to role-playing games, old skool refers to games that tested players' wits, could kill off careless characters, and required dedication and inner strength to play. Old skool games didn't pander to the ideas that everyone is created equal, that all options are open to all races, that the markets were somehow free, and that a quasi-medieval society could have near 100% literacy.

    See also classic.


    Representing the Old Skool ways since 1984.

  2. #2
    Agent_Cid
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    Thanks man. that helps me alot. i have another question.
    when you get half way through the rever were you have to protect
    Barrend or somthing like that. and you can chose who's part you take. does that detremen the outcome of the game. or is it another partake of a different character each time.

    agent cid

  3. #3
    The Old Skool Warrior FFVI HELPLINE (possible spoilers inside) LocoColt04's Avatar
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    No, it doesn't determine any portion of the game at all. It's just a two-part "maze" and the worst that will happen is that it'll take you in a circle and back to the same spot. I think the only detrimental thing is that you're likely to get in more battles if you choose the wrong direction.

    It's been a while since I've run that part, but I'm fairly certain that it's UP and then LEFT. I could be wrong though. Yeah, that's right. The resident master doesn't remember everything. Sue me.
    Community Manager; Forum Administrator

    reppin' SOLDIER since 2004CPC8 class of 2009
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    Quote Originally Posted by 2009 TFF Awards nominations
    Best TFF Couple
    Martin and Priscilla
    Psiko and Hyzenthlay
    Rocky and LocoColt04 and Meier Link and Pete
    Unknown Entity and Mistress Sheena
    Quote Originally Posted by Andromeda View Post
    I thought I was going to be able to play with Loco and then I remembered he doesn't game. He just turns on the game for an hour and then forgets about it for two months only to remember that he bought it.
    Quote Originally Posted by Rowan View Post
    Che's not a girl. Not good enough explanation. Please elaborate.
    Quote Originally Posted by che View Post
    Yes I am. I will bust out my vagina right now.

  4. #4
    The Lost Writer FFVI HELPLINE (possible spoilers inside) Psiko's Avatar
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    Cesar, I think that he was referring to the part where you choose from the three scenarios after fighting Ultros. And in that case, there is no impact no matter what order you choose, since you have to go through all three before the game progresses.

    My personal preference is to start with the Edgar, Terra and Banon. That scenario is the shortest, as well as the easiest. You still have to protect Banon along the way, but with his Health ability, along with Edgar's Auto-Crossbow, you'll breeze right through to Narshe. Next select Locke's scenario. Here you have to steal from merchants and green soldiers to take their uniforms, which lets you progress further into the city of South Figaro. Eventually you rescue Celes (Be sure to equip her!) and sneak out of South Figaro through an underground tunnel. Head back toward Narshe, take out a boss (use Runic EVERY turn!!!!) and that one is over.

    Last, do Sabin's scenario. This one can take a LONG time, depending on what you do along the way. You get Shadow (for a while), Cyan and Gau through the course of the journey, plus confrontations with Kefka himself! After a long trip, everyone meets back in Narshe and a challenging battle scenario begins as you try to defend the Esper from Kefka...
    OLD SKOOL - A positive appellation referring to when things weren't flashy but empty of substance, were done by hard work, didn't pander to the lowest common denominator, and required real skill. Labour-saving devices, shortcuts that reduce quality and quitting before the task is done are not characteristics of "old skool."

    In reference to computer games, refers to a game that had substantial playability without flashy graphics or eye candy. Old skool gamers appreciate difficult maneuvers, careful planning, and scorched earth policies.

    In reference to role-playing games, old skool refers to games that tested players' wits, could kill off careless characters, and required dedication and inner strength to play. Old skool games didn't pander to the ideas that everyone is created equal, that all options are open to all races, that the markets were somehow free, and that a quasi-medieval society could have near 100% literacy.

    See also classic.


    Representing the Old Skool ways since 1984.

  5. #5
    Agent_Cid
    Guest
    Thanks Psiko and Loco that helps me. sry cant talk long im addictid to the game. cant put it down now.

    agent cid

  6. #6
    Member of The Promised Land psychosyd's Avatar
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    I always started with Sabin... I believe if you do the locke quest before Sabins, it can potentially shorten the time Shadow remains with you, I forget the exact details, but the time shadow leaves is a random percentage (before the falls). If you do Sabins quest at different points will affect that percentage he will leave during a random battle, I also liked Sabin and like to do his quest (consequently the most involved and longest quest) first as to get it out of the way, then the order doesn't matter, I like doing Edgar/Banon/Terra last cuz its nice and short
    Spoiler:
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  7. #7
    The Old Skool Warrior FFVI HELPLINE (possible spoilers inside) LocoColt04's Avatar
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    Wow, you know... I never EVER knew that. However, it makes sense. When you do Locke's, you talk to Shadow, and you're told not to approach him because he'd slit his mother's neck for a nickel. Yeah... that's pretty insulting. Hmm... I'll have to rework my strategy next time I play through and see what happens.
    Community Manager; Forum Administrator

    reppin' SOLDIER since 2004CPC8 class of 2009
    Random;:
    Quote Originally Posted by 2009 TFF Awards nominations
    Best TFF Couple
    Martin and Priscilla
    Psiko and Hyzenthlay
    Rocky and LocoColt04 and Meier Link and Pete
    Unknown Entity and Mistress Sheena
    Quote Originally Posted by Andromeda View Post
    I thought I was going to be able to play with Loco and then I remembered he doesn't game. He just turns on the game for an hour and then forgets about it for two months only to remember that he bought it.
    Quote Originally Posted by Rowan View Post
    Che's not a girl. Not good enough explanation. Please elaborate.
    Quote Originally Posted by che View Post
    Yes I am. I will bust out my vagina right now.

  8. #8
    The Old Skool Warrior FFVI HELPLINE (possible spoilers inside) LocoColt04's Avatar
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    No problem s_66, that's what we're here for.

    Quote Originally Posted by psychosyd
    I always started with Sabin... I believe if you do the locke quest before Sabins, it can potentially shorten the time Shadow remains with you, I forget the exact details, but the time shadow leaves is a random percentage (before the falls). If you do Sabins quest at different points will affect that percentage he will leave during a random battle, I also liked Sabin and like to do his quest (consequently the most involved and longest quest) first as to get it out of the way, then the order doesn't matter, I like doing Edgar/Banon/Terra last cuz its nice and short
    Oh, and I'd like to disprove this theory. I did Sabin's first, and Shadow actually left me before the Ghost Train. I'd always had him for the train in the past.

    So, there's one of two answers: he got the information backwards, or it's randomly done, and I've always been on the lucky end.
    Community Manager; Forum Administrator

    reppin' SOLDIER since 2004CPC8 class of 2009
    Random;:
    Quote Originally Posted by 2009 TFF Awards nominations
    Best TFF Couple
    Martin and Priscilla
    Psiko and Hyzenthlay
    Rocky and LocoColt04 and Meier Link and Pete
    Unknown Entity and Mistress Sheena
    Quote Originally Posted by Andromeda View Post
    I thought I was going to be able to play with Loco and then I remembered he doesn't game. He just turns on the game for an hour and then forgets about it for two months only to remember that he bought it.
    Quote Originally Posted by Rowan View Post
    Che's not a girl. Not good enough explanation. Please elaborate.
    Quote Originally Posted by che View Post
    Yes I am. I will bust out my vagina right now.

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