Quote Originally Posted by Odin1199 View Post
Biggest problem with games today is that they have to be very mainstream to appeal to as many people as possible to have good sales. That means throwing difficulty in the trash can, so little school boys won't start smashing their poor consoles to pieces and rage quit afterwards.
Considering that over 70% of video games today offer several levels of difficulty for you to choose from, higher ones being indeed hard, I find your statement rather funny. If you need to smash your console/controler over a measly game it usually means the game itself is not really fun, and if you recall controllers were smashed often back in the day, although I have to agree, kids today have far less patience and tolerance

That also means the games have to be way more linear and have unnecessarily big amount of cut scenes to glue it all nicely.
In a day and age when more and more developers are leaning towards sandbox approach, offer more content next to singleplayer campaign, to call video games linear is downright stupid. As for the cutscenes, you do realize you play Final Fantasy.

Big companies are too greedy nowadays to allow games to be creative and good. It's all about stapling as many games as possible and making as many sales as possible. If it ain't mainstream, it doesn't bounce.
Remember Nintendo vs Sega (vs Atari, lol) = purely due to money. Remember all those shity consoles, useless add ones (goddamn we had more of these than we have today) and tons of shitty games = money again. For God's sake Nintendo ditched Sony all due to few bobs, and we already established video games were milked huge back then. In other words, companies have always been too greedy, it's another thing entirely you either don't remember or don't want to.

One good example is Borderlands 2. Devs promised way more guns, but what did they do? Made less varieties, less backpack and bank space. Why? Because the consoles would start glitching because of less ram than pc's. Forget about innovation or making something better. Market dictates everything. If the game will suffer on consoles, then the pc version will have to be crappy as well.
Yes, lets forget all those things they actually improved over Borderlands, which would be nearly everything. I actually agree with you on PC vs consoles part, it's all due to consoles PC gets huge amount of shitty ports.