When I think of deaths, there is only ONE thing that I am constantly reminded of...
I am, of course, talking about the HORRORS of Eggmanland Day Stage 1 on Sonic Unleashed. Anyone who's played KNOWS. They KNOW. o_O
Literally, any direction you turn is a death trap. Bring as many lives as you can from the temples, you'll be needing every last one of them to get through this ONE SINGLE STAGE! I despise this course, it is THE most ingeniously evil, lethal, and unforgiving stage on Sonic history... >_>
The fault goes on the live count, really. Sonic Unleashed works in a strange way in that you can "permanently" find lives in the temples. You start with 3, like any game. But, unlike most games, these are never spent, really. The only time they come into effect is when you die on the stage. So, if you have 4 lives coming into one stage, then going into another, you'll have the 4 lives. Even if you shut the game off, and lose all of them, you'll restart with 4 lives. You find live capsules in this game, which adds one permanent life to your total, allowing to you survive in a stage longer. I didn't know about this, and had only the 3 lives.
So, basically, I'm looking at this. I can sustain hits from enemies as long as I have the following set up:
1. I have at least 1 ring. They decrease in increments of 10 when you are hit, so having a lot is helpful, and the stages have plenty to spare.
2. I am not over a pit when I am hit. Its simply over if this happens, and it happened a LOT.
3. The stupid jumps doesn't land me in the bottomless pit of despair. It happens. At a later point in the stage, you have to do some jumps, which are pre-determined. There's a small chance the game will shove you off course and you fall to your death.
What a high-maintenance stage... I've never seen so many BS excuses to kill me. And the stage is the longest in the game, too. That always helps, right? Not even the final boss stage was this hard... >_>
Its split into several segments...
1. Going through some pathways to lead to a carnival-like ferris wheel.
2. Going through a roller coaster ride, leading to a factory.
3. INSIDE the factory, being chased by a mini-boss. (BTW, you don't actually fight the boss, its all a trick as is really a survival stage.)
4. After the boss, inside the lava core, doing crazy jumps and creating a bridge of enemies to Homing Jump on.
5. Deeper inside the core, and this is more factory-like.
6. Jumping on a rocket to fly into a hole. (You must be precise or you DIE.)
7. Then, you go into this central core area, down a very long pathway that winds and has gaps. The entire time you're dealing with missle-launching asshats. HOMING missle-launching asshats!
8. After THAT, its basically the final stretch with every threat imaginable on screen at the same time. We've got missle, death traps, bottomless holes, thousands of enemies, more jumping, somersaulting through a ring and hoop, creating ANOTHER bridge of enemies with Homing Attacks, and jumping over a very large gap. Only possible with the charge, and if you're off, you're dead. After all that s***, its the final long staircase, and you get to the goal.
...F***. o_O
I'm supposed to do all that in 5 minutes to get the Gold? F*** that s***! O_o This level can suck it hard! D8<
But, I managed to beat it. After, what? 8 trillion deaths? Maybe + 1... I hate this level... and I always will. Even with my newly-obtained 7 lives... I don't see me doing this in the next millennium...
Thanks for making the most near-impossible level EVER, Sega... >_>
So, yeah. There's my death story. I am forever plagued by that level...
IT. CAN. DIE!![]()
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