Atlus has a better grasp on how to effectively run their company. Square for the better part of a decade has been sort of a train wreck. You never hear of Atlus going through development hell with their games. This has been a theme of SE of late. FFXII, my favorite, but it did not have the smoothest development. Loss of Yasumi Matsuno. Conflict between the dev teams as to where to take the story. Would not think they would have any input. That should fall with the writer and director. With FF XIII, the focus groups from the west annotate the linearity & other aspects of the game, but it is too late to take their data into consideration. That is definitely not a sign that the company as it all together.
Atlus also caters to their fans, seeming to be less about the bottom dollar and more about giving the fans what they want. They understand and cater to niche markets. With the big user base of the PSP, FF Type-0 would not have seem that difficult to release in the west. SE was hesitant, giving vague answers, till finally revealing a HD remake for the current gen. Sure it is great news that we will be able to play the game, but what really kept them from releasing it earlier.
Then the daddy of them all. The handling of FF XV. Almost ten years since announcement and it may come out next year. Maybe. I feel like SE should take a note from the producer of FF XIV, who has kept the fanbase in the loop since taking over. There is none of that chaotic mess over at Atlus.
I read an article over at siliconera about Tetsuya Nomura's batman design that was inspired from a cancelled game. And when they ask him about said cancelled project who couldn't talk about it and said they were trying to figure out the best way to discuss it... Really. Are they that tight-lipped on a cancelled project that they can't openly talk about it. That is pathetic. Stop trying to be all secretive and start making games that people love/want so you actually have a reason to be secretive.
Bookmarks