Quote Originally Posted by Locke4God View Post
I like a number of things


  1. Hi HP obviously
  2. Being able to cast some type of debilitating status that forces you to strategize for that to defend yourself
  3. Near Immunity to something, magic, physical attacks, something that forces you to cast something to counter that or strategize around it
  4. SPEED! If it's taking turns faster than you are, it gets challeging fast
  5. Devestating Attacks! If it's nearly killing you each hit, you've got to do something; designate a healer, cast shell, cast mirror, something
  6. Strategy Shifting - When all of a sudden you realize that your current tactics aren't working, and you have to change mid-fight!
  7. Mega-Healing - When just as you think you're probably getting it low in HP, whoops +9999 HP for the bad guy!
This is actually a really awesome list.

I would say out of these, healing and speed are your worst enemy while fighting a boss.