The thing is Versus is going to be action rpg along the lines of Kingdom Hearts/Crisis Core style gameplay which isnt a bad thing, however I would like to see a return in a way to the old school way however after just playing through FFXIII-2 I really enjoyed it which is more than I can say about XIII which I was totally let down by. I mean battle mechanics were aweful, if your party leader fell it was game over yet the AI characters could revive each other but not the leader? That for me was pretty bad.

In FFXV I would like to see a kind of old school style with a big world map with a few different continents, airships which you can fly again, proper summons none of these transformer/power rangers rubbish, a return to fun mini games and sidequests like the card game in VIII or something. Would also love a return for chocobo breeding or chocograph hunting, that was fun. None DLC optional bosses as I feel DLC is what is destroying games these days, its ok if its an expansion pack which gives like extra 25 - 30 hours of gameplay just none of these (3.99 to fight another boss with a 0.5% chance of capturing)

I did enjoy the quickness of XIII-2 battle system and loved the added monster party member, which I think they could expand on this in XV by having 3 or 4 party members, one of them a summoner who can summon a monster or eidelon into battle for a short period which would finish with a special attack, so kind of like the monster party member in XIII-2 but for limited time. Summons should start from the likes of Chocobos and Moogles to the likes of Leviathan and Bahamut. I know it probably will never happen however but it would be nice. Also a good story, a good blend of characters (including optional ones), also include those cinematic tings from XIII-2 as they were pretty fun, oh and the Steal and Mug commands back.