Main reason that most of the newcomers have come from post NES is that most of the characters from that era were lacking in depth significant enough to add a story for. Like FFI, what would you add, Different Warrior of Light? Generic Warrior of Light number 2? FFII, also understandable, no significant difference in the way any of the characters fought, even if they had distinct personalities. III they could've added a character or two for, I mean we had all kinds of unique allies and other enemies, they could've at least added Xande or something. V and VI they could've added someone for, so I guess I kinda think it was dumb of them not to, bu then there weren't really any characters from either that I can say I'd really be anxious to play as; but that's just me. VII, highly popular, characters all very different, easy to come up with distinct fighting styles for, and most of them I'd actually want to play as... cept maybe Cait Sith... same goes for VIII IX and X.
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