Quote Originally Posted by Rossferatu
A more accurate way to place your house, and not vague questions hinting at a close proximity
Maybe they should just ask more questions. The problem is that the map is randomly generated, probably after you answer your questions. Perhaps they should ask things like, "What do you enjoy more? Sunrise / Sunset?" for being on the east or west side of the town, and various other things. I never really had a problem with town placement...I just hated having to run back and forth between store and river when fishing. Inventory was too small, and Nook's was so far away.

Which is why I want either a question which more or less asks me where Nook's should be (What's your favorite hobby?), or specialized sacks you can put in your inventory to carry more of a certain type of item. Like a fish net, or a bug jar.

Quote Originally Posted by Rossferatu
More multiplayer game activities (i.e. some sort of way that visiting players can actually do stuff other than fish, shop, and run around looking like an idiot). Some game involving a ball, perhaps? Battleship? Tic Tac Toe? I don't care, as long as it's interactive.
If only they took from what they did with Wind Waker. Those games were so fun. I would also like an animal game operator that uses cardboard masks and weird sounds.

Quote Originally Posted by Rossferatu
A 'Survivor' game of Vote [animal] Out of Village
I just wish pissing off animals had something to do with them leaving. You can send them garbage, run over their flowers, hit them with shovels, etc., but it does nothing. =( Though I think it would be hilarious if some of the (NEW) animal personality types were stubborn people (snobs, old people, etc.) who would react by refusing to move. Perhaps make you do different things to get them to leave.

Which brings up a whole issue about me wishing that they would give you a lot more communication choices with animals, and that the personalities would be a bit more defined so that one thing one animal likes would not fly with another.

Quote Originally Posted by Rossferatu
a bicycle would be cool
I can see myself crashing into trees. Something to speed you up would be nice though, like running boots (or golden winged boots if you get the special version of the item). If they expanded the map, a bike would be awesome too. Golden bikes.

Quote Originally Posted by Rossferatu
The return of the "Woo-woo, woo-woo!" sound effect when you dug up something/caught something on the GameCube version
Didn't they use to have a Gyroid outside your house, too? It would be cool if you could replace that one with others you find.

Quote Originally Posted by Rossferatu
the inclusion of some other sort of shop/hang out joint, like an arcade (a dying breed)
What would they have in the arcade sort of thing? Besides NES games that cannot be. Would some hipped out twin brother of Brewster be there? Blendster? Bakester? Grillster? Georgeforemanster?

They really should do more with the coffee shop, too. I liked the music. OH, and the museum too. Not just in the way of collecting (it gets so frustrating). I would like to see them do extra things with the observatory, too. Maybe make your constellations have effects other than looking pretty.

And for the love of God, they need to get rid of that Nook duo that follows you around the second floor of Nookington's.

Quote Originally Posted by Chickenballz
How easily could I screw around with AC? Because I remember playing the DS version for like, a few days and getting completely bored. And I was all online and jazzum too. But then I'm all like, "Man, chores suck ass yo." I don't want to deal with the denizens of AC, I want to make surreal shit that makes you question your zodiac sign.
Somewhere deep within your twisted soul, there is a love for innocent sim games bubbling within a locked box. They could have a wizard animal, or witch animal (that is not that psychic), who can screw around with YOUR zodiac sign. Or starsign. Or stars.

You will play Animal Crossing regardless. Join us. Join us. Join ussss!