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Thread: Character Statistics.

  1. #511
    Lone Wolf Character Statistics. Darkwolf's Avatar
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    Dragoth

    race, dark elf
    appearance,long, black cloak + hood, black clothes
    evil
    male
    weapons: primarilly magic, but has a very unique sword, here is a picture of it
    http://img397.imageshack.us/my.php?i...meswordni9.jpg
    He has 5 daggers, just like the ones on Naruto

    Abilities,
    basic magic, mid magic, advanced fire and dark magic
    fire blade, the blade of his sword becomes fire for a short period of time
    fireball, he hurls fireballs at the enemy

    Limits
    1. Dragon Flame,
    Dragoth holds up his blade, fire flows from it forming the shape of a dragon and englufing the opponent in fire
    2 Fire Dance
    Many flames begin to form around him, and as he strikes with his blade, they will hurl at the enemy
    3 Fire demon
    He gets engulfed in flames, and spreads wings of fire, and the blade of his sword is fire. His look becomes more demonic, of course.

  2. #512
    Lesser Catoblepas
    (#MTH-084)


    Series: Mythological (MTH)

    Overall length: 2 m (6') from tip of snout to rear
    Height: 1.1 m (43'') at shoulder
    Weight: 200 kg (440 lbs)
    Foot speed on level terrain: 24 KM/H (15 MPH) (maximum)

    Natural armaments: toxic breath with an effective range of 6 feet, one pair of 8'' tusks protruding from mandible
    Natural defenses: overlapping 1'' (2.5 cm) bone plates upon back, thick fat and shaggy hide

    "Libya [Africa] is the parent of a great number and a great variety of wild animals, and moreover it seems that the same country produces the animal called the Katoblepon (Down-Looking). In appearance it is about the size of a bull, but it has a more grim expression, for its eyebrows are high and shaggy, and they eyes beneath are not large like those of oxen but narrower and bloodshot. And they do not look straight ahead but down on to the ground: that is why it is called ‘down-looking’. And a mane that begins on the crown of its head and resembles horsehair, falls over its forehead covering its face, which makes it more terrifying when one meets it. And it feeds upon poisonous roots. When it glares like a bull it immediately shudders and raises its mane, and when this has risen erect and the lips about its mouth are bared, it emits from its throat pungent and foul-smelling breath, so that the whole air overhead is infected, and any animals that approach and inhale it are grievously afflicted, lose their voice, and are seized with fatal convulsions. This beast is conscious of its power; and other animals know it too and flee from it as far away as they can."

    - Aelian, On Animals 7.6



    Wax Golem (Fixed)
    (#GLM-000 MAA-F)


    Series: Golem (GLM)
    Secondary designation: Male, Average Height, Average Build; Fixed form

    Height: 1.7 m (5'7'')
    Weight: 68 kg (150 lbs)
    Foot speed on level terrain: 8 KM/H (5 MPH); 30 MPH maximum speed, 15m/100m

    Standard features: (none)

  3. #513
    Evolved
    Guest
    Evolved
    race: Unknown
    male
    evil
    age: 13
    class: black mage

    magic:

    fire
    thunder
    blizzard
    water
    aero
    fira
    thundara
    blizzara
    waterga
    aeroga
    firaga
    thundaga
    blizzaga
    drain

  4. #514
    Character Statistics. Kurosaki Ichigo's Avatar
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    Name: Kazu The ReBirth
    Age: 16
    Sex: Male
    Height: 6.0 FT
    Race: Demon/Human
    Evil
    Weapon: The Baian- A Double Bladed Katana With 3 Elements Darkness, Fire, And Thunder That forms by the blades 2 Elements.
    Armor: The Alpha Armor- An Armor That is Said To have been Made By the Elements of The World. Heavy But Can take A big Beating and cuts Fire and Dark Damage in half.
    Magics:
    Dark Firaga
    Dark Flare
    Firaga
    Fira
    Fire
    Soul Fire
    Twilight Flare
    PyroFlare
    Ice Shards
    Flare
    Moves: Blade Wave-Sends a staright line of energy at the Enemy(goes up to 20 feet), Chaos Blade- Jumb in the air and stick sword in ground to make Thousands of Spikes to come up(up to 10 feet in all directions), and Chaos Raid- Throw Sword at enemy to cause non-elemental damage(up to 30 feet in one direction)
    Special:Chaos's Flame-Sticks sword into ground recits anceint words of the dead, Three portals open about 60 feet up Shooting each a different Element(Fire,Darkness, and Thunder)down around kazu to form a Triangle, pulls sword out of ground and slashes each of the Element pillars to shoot in two directions from each pillar for up to 50 feet.
    BIO:Born On the Day Chaos's Awaken. Said that He was once Satan's Killing Pet.No much is Known About this Mysteries Person.
    Last edited by Kurosaki Ichigo; 12-26-2006 at 09:46 PM.

  5. #515
    Registered User Character Statistics. Dimi's Avatar
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    Name:Lenitz
    Gender:Male
    Age:16
    Height:6''2
    Weight:166
    Race:Human
    Alignment:Good

    Bio:
    Lenitz was born in an unknown Kingdom that had been long forgotton and was raised to fight to restore his Kingdom. At the age of eight he went to Magi Academy to study the art of White and Black Magic. He felt more of a passion with Back Magic and dropped from learning White Magic to focus more on the arts of Black Magic. Since then with having good magic skills, his father decided to make him a great warrior outside of his studies. While training hard throughout his childhood, he has came a long way. One day he decided to experiment his magic with sword and was able to fuse his magic inside his sword. Since then he's been known as the "Magic Knight".

    Weapon:
    Kai Sword: A sword made by the God of Hope himself. This sword brings good fortune according to legends and has good strength.

    Armor:
    Great Armor: An armor that cuts Dark damage in half and makes the wearer move at a decent speed unlike heavy armor.

    Spells:
    Fire, Fira, Firaga
    Thunder, Thundara, Thundaga
    Blizzard, Blizzara, Blizzaga
    Aero, Aerora, Aeroga
    Water, Watera, Waterga
    Bio
    Demi
    Dark, Darkra, Darkga

    Skills:
    Excalibur: Does Holy Damage
    Glowing Hand: Using the forces of light to come down and attack the enemy with an unbearable blast.
    Icy Blade: Using the element of wind and ice to attack the enemy.

  6. #516
    name:jen
    Gender:male
    age:16
    Height:6''7
    Weight:134
    eye color:blue
    hair color:black
    Appearance:short hair, t-shirt with a black jacket and blue jeans.
    Weapons/Equipment:gold long sword:a golden sword that is 4 feet long.armor:great armor:an armor that absorbs fire attacks.
    Abilities:teleport:teleports out of the way of attacks but can only be used 3 times.fire slash:swings hes sword and shoots a blade of fire.

    spells:fire,fira,firaga
    water,watara,watarag
    Thunder, Thundara, Thundaga
    Blizzard, Blizzara, Blizzaga
    wind,winda,windaga
    cure
    Last edited by Haku; 02-04-2007 at 08:24 PM.

  7. #517
    Synthesized Ascension Character Statistics. Zardoch's Avatar
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    Edited--no longer in use.
    Last edited by Zardoch; 08-16-2007 at 04:26 AM.

  8. #518
    Raziel_Malakai
    Guest

    Introducing my favorite Arch Villian

    Hello everyone this is my first post here as well as my first character here. I decided to make an exception and NOT pick my favorite hero but one of my more...unusual creations. Originally this character comes out from a story that I've written and kinda got stuck midway with it. Anyway I hope he'll fit nicely here. Either way I'm intending on introducing some of my favorite "good guys" from my story as well in the near future.

    Name:
    Xythsrak

    Age:
    25 Tyr-Kazan cycles.

    Height: 213 cm

    Weight: 121 Kg

    Eyes: Pupiless black

    Hair: none

    Skin: Its exposed skin glows with the liquid shadow Dryph crystal that runs through its veins and fused to his skin is an insectoid midnight blue caprice with patterns of jet black stripes to it which encases him much like a plate mail would.


    General Description:

    The most outstanding feature in his appearance is his wings, a pale lattice work of bones make out the frame for two 10 feet long wings which tend to softly drift in the air as though they were hovering behind him. Each of wings end in sharp bony ends so once opened almost seem like an actual pair of jaws that awaits to close down on the unexpecting prey. Along his spine there are four pairs of tentacles made of pure shadow-stuff which immerse into his spine. His head is surrounded by similar bony tips that appear as a crown of thorns there although they are a part of his insectoid caprice.
    Firmly muscled throughout his body. being a Tsarkhan Nephalite he is a living dreadnought of insectoid exo-skeleton with the celestial features of an Eternal Seraphim warrior. The liquid crystal that flows through his veins (much like the equivalent to human adrenaline) can cause his body to rapidly dense its muscular tissue and harden his bones, allowing his physical strength to temporarily double. When the crystalline fluid is at normal flow rate his body tends to appear almost as an Elf, lithe and graceful with his bony wings appearing like a crown of shimmering ivory behind him. It should be noted that being a Tsarkhan, his natural born physique is half insectoid which gives him inhuman strength due to his insect' exoskeleton as well as inhumanly quick instincts.

    Personality
    Xythsrak is an avatar of Helya Herkasal – queen of the Tsarkhan hive. He is the champion of his queen's insane vision of a third hive that shall conquer all of
    Tyr-Kazan as well as the mysterious dark Dryph' crystal entities who have allied with her. Xythsrak' loyalty to his queen can only be matched by his sadistic nature. He is proud to march the destructive path his queen (and mother) destined for him and only has a heart for corruption and victory in his queen's name. His sole selfish aspiration is to bring ruin to all of her opponents be whoever they maybe.


    Weapons:
    Kohrii-Vyl – Is an organic sword with a blade made of a materiel which is very similar to diamonds in structure and strength. No one but Helya Herkasal herself know the origin of the strange warped blade, partially covered in hardened crust it seems much like a Tsarkhan caprice yet at the same time its blade seems like something made by the Druegars.
    Kohrii-Vyl is a cross between a distorted Tsarkhan limb and a chaos sword.
    Its hilt rapidly burrows serpentine extensions into Xythsrak wrist whenever he draws it. Being a chaos sword it nourishes on the essence of its champion and to maintain balance Xythsrak has to constantly feed with through his shadow stuff tentacles to satisfy the ravenous blade. When he doesn't keep it well fed it gradually feeds on him, distorting parts of his body to the point of nearly completely transforming him into an abyssal devourer – one of the few left in the whole of Tyr-Kazan behind the guise of his Nephalim form.

    Attacks:
    Cacophonic hymn – As a Nephalite his psionic voice carries a dark weight of suggestion to it, seducing mortals to commit acts of insanity and repressed desires.
    There are renown myths and legends in taverns that lie near Tsarkhan tunnels, of men and women committing terrible crimes of unholy nature against their loved ones and hapless innocents with no reason behind them. Rumors have it in of a sanctuary deep in the desert lands of Jin-Qadim where an order of healers who have been blessed by the Eternal empress Sylan Star-seer herself which can cure those whose ears have succumbed to a Nephalite's dark seduction.
    Furhtermore, the runic words which he uses to carry this attack are banished by all things that are divine, living and unliving. No being but a Nephalite may use those invocations without becoming inevitably insane.

    Spirit Spectra – An innate ability of the Nephalite is that he can switch from its normal vision (that slightly leans deeper into the Infrared spectra so he's more sensitive to body heat) is to see the spiritual essence of all living beings when he chooses to. Since his shadow-self actually feeds on others' spirits his Spirit Spectra allows him literally to track his prey.

    Mind Shriek – Being an active psionic Xythsrak can send out a pulse into his opponent's mind, in the psionic equivalent to a scream. Attempting to literally overload his victim's brain cells and possibly cause them permanent brain damage.

    Oblivion's embrace – Once in reasonable proximity Xythsrak can close his bone-frame wings upon his enemy and drive the dozens of sharp dagger-like bony ends of them into his opponent. Crushing them in their powerful grip as well as biting into them.

    Soul feast – Using his shadow-stuff tentacles Xythsrak can strike out with them into his opponent, being made of sheer shadow-material they are ethereal in nature and latch onto the opponent's very soul, flooding it on sheer pain. This attack can also be used in several other manners as well as be combined with the Cacophonic hymn or/and with the mind shriek.


    Break level 1
    Once his blood flows fast enough the Dryph crystals that course in his vessels rapidly increase his strength, stamina and instincts, once this ability reaches its finite limit his fingers meld together and are capable of being used as blades by their own right, each having the penetrating potential of a hurling spear.

    Break level 2
    Using his psionic voice he attempts to drag his opponent into the darkest depths of despair and hopelessness while closing his wings around his opponent.

    Break level 3
    Using his shadow tentacles, wings and psionic voice altogether he strikes out into his opponent's spirit, and attempts to rend them of all emotions, skin and flesh altogether like a starving beast unleashed at its prey. This attack is the very incarnation of the Nephalite's innate dark hunger.

    Break level 4
    Once Kohrii-Vyl is roused enough in the heat of battle the sword's temper loses its balance and it feeds on the Nephalite's enemy as well as on the Nephalite itself, at the apex of the sword's gluttony, the sword merges completely with Xythsrak's body and together they transform into an abyssal devourer – a sub-race of Tsarkhans who were hunted down and almost completely exterminated but for a few of them which Helya Herkasal chose to let them live and serve her schemes. Once taken this form he cannot return to his Nephalite form until the sword's temper has calmed away and even then both of them need to calm down together as to regain their normal form (If anyone wants more details about abyssal devourers pm me or reply to this post to my email and I'll put out the full description of an abyssal devourer as it is a fairly complicated explanation, regardless I believe that in one of the battles in the near future you'll receive a reasonable comprehension of what the abyssal devourer form exactly is and what its abilities are).

    History:
    Xythsrak was spawned as the first hybrid Tsarkhan whose blood itself was fused with liquid dark Dryph within it. His entire race was banned of use of any magical abilities but their hive queen herself by the beings who are only known in Tyr-Kazan as "the Ancients". Under these limitations Helya Herkasal made a pact with the Dark Dryph to create a new lineage of Tsarkhans who will allow the Dryph to spread their influence throughout the land by symbiozing with the new breed's blood. Xythsrak' birth announced the dawning of a new era for his magically decapitated race as well as for the Dark Dryph who lay idle for a hundred years throughout the citadels of the insectoid race. With the dark Dryph being flowing in his veins he has access to psionic powers that compensate for his magical inabilities. Currently he is the commander of Helya's most elite unit of hybrid warriors. Deep within their underground chambers Helya's third hive lies dormant and awaits Xythsrak return with his announcement of Ryna Tsarack's death. The elusive assassin that betrayed his queen and swore to free her people from the hive queen's tyranny. Yet, the hunt lingers on…

  9. #519
    Name: Daiki Jong
    Age: ???
    Height: 6ft 5inches
    Weight: 159kg
    Eye colour: Deep blue
    Hair: Jet black. Long and free flowing
    Skin tone: Pale
    Appearance: Daiki wears expertly crafted Japanese Samurai armour but without the Helmet and facemask. The armour is made of a unique metal and was blessed by the high priest of his villages temple. It is harder than most known metals as it was made from the remains of a large comet that fell from the stars. Not much was known about the metal but it prove resistant to most things. The armour is a perfect fit as it was designed around him. Patterns of falling petals and tree branches run all over his armour. Underneath this are two layers of robes which cover his entire body. The first and outer layer is made of silk. The second inner layer is of wool.

    Bio: Daiki was the first born son of his Father Amon. His mother gave birth to him under the shelter of a cherry blossom. However this cherry blossom was in perfect bloom as he was born. This tied the trees perfect spirit to his soul and so was blessed with greatness and power. Also this is how he got his name Daiki which means 'great tree'. From his birth he was worshipped and praised. Raised as a protector for his people thanks to his unique powers and abilities. His father Amon was a village blacksmith so as well as being taught the way of the sword he also learned to create them too. This has give him a great understanding of weapons, metals as well as there strengths and weaknesses. His armour was designed by himself but crafted by his father. His weapons however are made by himself from the same metal as his armour.

    Although great and widely praised, he wasn't as perfect as he was hoped to be. He might have had a powerful spirit within him but he was still human in a way. He didn't age past the age of 21 but he still had flaws like a human. He left to hunt one morning for some meat but on his return, the village was in flames. It had been raided by bandits and many lay dead. Filled with shame that he wasn't there, he left to travel alone hoping to fade away. However he still exists and fights those who stand in his way. His only concern now is to find somewhere to live the rest of his future alone, away from people.

    Weapons:

    Graceful fall: His personally made katana inscribed with ancient runes and patterns of falling petals. Well crafted with an incredibly sharp blade, its sole purpose is to slice through everything. Be it the enemies weapon, armour or flesh it will most likely glided through them. It is very rare that Daiki finds a substance he can't cut with it. This blade carries a form a magic within it. At the will of Daiki he can freely control the blade without holding it. It can be seen as a telepathic ability. Also when ever he wants, Daiki can swing the blade to create waves of crashing air and slicing winds.

    Lone tree: Daiki's second weapon. Lone tree is a wakizashi or companion sword, which ever term you wish to use. Usually used as a tool such as cutting wood, skinning animals. However Daiki can wield this with Graceful fall to perform twin sword attacks. Lone tree is made the same as graceful fall apart from it has no magic properties.

    Tantō: This is the third common weapon used by a samurai. It is a small dagger and can be used in place of a wakizashi. However Daiki doesn't use his Tanto much. This doesn't mean he doesn't have it as it is rarely seen. He keeps this small dagger under his armour on his right forearm.

    Magic: This is commonly used by Daiki. His magic comes from the spirit his soul it tied to. Being a perfect spirit, it has rather powerful magic. However, its full power its hardly ever used. Daiki can perform common spells such as wind, fire, water and earth to a high level but his most common spells are those unique to the spirit. All of these spells however summon a cherry blossom out of the ground regardless of where he is fighting. The reason these trees are summoned is because the spirit draws more power from them. The following are just examples of what he does with his magic. I may add more later.

    Flurry of grace: A basic power of Daiki. He summons a blossom underneath his enemy in an attempt to knock them into the air. Regardless if this hits, he jumps onto the tree and draws power from it. Using this he dashes after his opponent (in the air or on the ground) and put the power in his katana. With this brief increase of power he slashes at the enemy either once or multiple times with the intent of cutting through them.

    The Perfect Bloom: This is one of two finishing moves performed by Daiki. Firstly a forest of blossoms is summoned. Daiki then disappears within this however this is just an illusion. The thousands of falling petals make it seem he has gone. After drawing power from all the trees he begins his attack. The massive amount of power causes Daiki's strength and speed to increase tenfold. As he attacks, he runs past and slashes at the enemy but his position is not given away. Also with all this speed, it feels as if he enemy is being attack on all sides. This only lasts one minute before the forest fades.

    Summon - Last Dragon: This is the second of his two finishing moves. Only is summons are allowed in the RPB is he allowed to use this. A seal 100 meters in diameter appears on the ground filled with ancient symbols. This then bursts into a swirling blue portal from which emerges a huge black dragon. Daiki then mounts the dragon and they begin their attack. However the power needed for this is so great he can only maintain this for three posts after the summoning.
    Last edited by Itachi Uchiha; 06-15-2008 at 02:08 PM.

  10. #520
    Name: Bravon von Daxon
    Age: 23
    Class: Paladin
    Race:Human(with some elvish blood)
    Eyes: Green
    Hair: Blonde
    Weapon: A holy sword called Light, bow with holy arrows.
    Armor: A suit of golden armor with a red cape

    Bravon is a Paladin and while as a Paladin he does have healing skills, but he considers it to be dishonorable to use such skills in battle as it would put a foe to at a disadvantage(unless use of such skills were agreed upon before battle). As a Paladin he would rather die then commit an act that he considers dishonorable. He does however have a few holy spells that only hurt those who are evil and have malice in their hearts.
    Last edited by LonePaladin; 03-19-2007 at 07:16 PM.

  11. #521
    Sentinel DragonHeart's Avatar
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    It's been awhile since I posted here, but a new character perfect for a new season is just too good to pass up.

    Name: Varteres
    Nickname: Vare
    Race: Elven
    Gender: Male
    Class: Phytolist (explanation below)

    Even among elvenkind, the phytolists are legendary, revered for their unmatched ability to cure illness, injury and even disease. However, their unique power can also be used as a weapon, if they choose it to be. A phytolist can manipulate and augment the natural world, a strong but subtle magic that can affect any flora, but has no power over animals.

    Weapon: Dagger
    Armor Class: Robe

    Clothing: Varteres wears the green and gold robe that distinguishes a phytolist from a normal healer. It is not meant for defense and offers little protection against weapons or magic. Beneath his robe he has a white silk shirt and soft leather pants. His boots are a sturdy sort made for hiking, giving him excellent traction on most types of terrain.

    Appearance: Varteres is a typical elf, tall and lean, built for agility rather than power. In fact, the only feature that makes him stand out from his people are his jade green eyes, a side effect of being a phytolist. Overall, he is not particularly intimidating, nor does he appear weak. He seems simply average to human eyes.

    Background: Even among other phytolists Varteres is a legend, for he founded the basic principles of this magic himself. He understands every aspect of phytology and is able to use it to a degree unmatched by any other. Despite this, he has no ambitions for this power - in fact, he stepped down from his position as the master of the phytolist guild. He wanders as he pleases through both the human and elven kingdoms.

    Although he does not care for violence and dislikes fighting, he can and will defend himself or others when necessary. If the situation calls for it, he is very capable of eliminating his enemies.

    He has no names for his spells or techniques, thus he has no set abilities. He does carry a small pouch of seeds as a reserve to get out of tight situations, but there are limits to what he can do. He cannot make a plant grow in stone or water unless that is its normal enviroment, for example, nor can he change an existing plant's basic nature.

    ~DragonHeart~

  12. #522
    Registered User Character Statistics. gavin_kuja_ashworth's Avatar
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    name: melandus
    height: 6 foot
    class: dragon knight/black mage (dragon mage)
    weapons/armor: a guan dao called the black dragon and black dragon knight armor
    race: burmecian
    age: 19

    aperance: he has pale skin like most burmecians, long black hair, his armor is crafted from the bones of night dragons giving it a completly pitch black coulour and offering moderate protection from physical attacks and good protection against magical attacks, the blade his guan dao the black dragon is crafted from the teeth of ancient night dragons giving the blade a black surface the hilt if crafted from jade stone to give it lightweight but yet good durability the blade is sharper than most guan daos but still isnt the best in the land

    bio: melandus was born in burmecia and raised as a dragon knight but he also practiced black magic there as well reducing the time training for his dragoon skills , by the age of 16 he accended to become a burmecian dragon knight although his battle style was frowned upon by the other knights because of his use of black magic with his attacks wich makes him not soo potent in any of the styles singley but when he combines the attcks they can be a potent force

    at 18 he found the black dragon and his night dragon armor in oielivert and when he returend he quickly got the name "dark dragon knight"

    fighting style: his fighting style compirises of attack using his guan dao and casting spells but this is a major disadvantage for him as he isnt particulary skilled with each individual style but can mix both to create potent attcks wich is his speacialty. He can be amazingly cockey in battles often leading him to underestimate his oppenents but with his immaturity he doesnt give up unless he knows he cannot win. His armor being pitch black gives him a massive advantage in the cover of darkness but makes him more of a target in the light another one of his weakness's are holy attacks .

    attacks:
    magic dragon combo : he would cast a spell on his weapon of a certain element fire ice etc and throw it into the enemy attacking them in that element

    jump: he would jump into the air and throw his spear down at the enemy causing more damage than a normal attack but can leave him open to attack

    earth dragon : he would cast his dark dragon into the ground then the earth woul dform in th eshape of a dragon and fly at the enemy with amazing force

    solor flare dragon: he would throw his weapon into the stars and jump up after it then casting a flare spell on the weapon then throw it back into th eearth making the velocity of the weapon evtreamly potent and also raising it's temperature to millions of degrees higher than the sun. But he hasnt perfected the techniqe and has a chance of injuring himsle fin the process

    multi dragon attack : he can summon multiple dragons of differetnt elements to attack the oppenet its a hard attck to dodge but isnt particulary powerful

    holy dragon light: melandus summons a celestrial holy dragon from the ground and it breaths a mystical light on him wich heals som eof his wounds not all and rais's attack for one post after this one

    finishing moves:melandus has 4 finishing moves wich he only uses in despereate circumstances

    dark dragon fusion : he raises the black dragon into the air and the essence of a dark dragon enters his body raising his physical and magical strenght greatly this lasts for 4 posts after it is used

    molten tidal wave:melandus summopns 10 massive rock dragons then cast's a fire spell on them turning them into molten rock then melandus jumps and the dragons rush at the enemy covering a vast distance. Its only really effective against slow enemy's as fast one's can easily dodge this but the dammage caused bu it is massive

    draconic illusion: melandus creates several copys of him self and they all throw the black dragon into the enemy then all use a flare spell to erupt a massive volcano on the spot were the enemy is stood

    night dragon flare: this is by far his most powerfull attack but also leaves him open for attack for one post he raises his weapon in the air and emits a black shround into the sky wich blocks out all light rendering melandus nearly invisible to the naked eye but to those who use spiritual pwers to see the enemy this phase of the attck is useless and can leave him vunerable , the next part of the attack thousands of night dragon souls rush from the sky all amassing in one area melandus is free to attack this turn , the next phase he throws the black dragon into the night dragon souls thus combining them into one massive dragon with a physical form this post leaves melandus vunerable to any attacks , next he jumps on to the dragon and it raisis its wings and shoots 6 bolts of dark lighting in fron tof his mouth then melandus uses flare and throws it in the dragons mouth ,then the dragon uses its shadow breath in conjunction with the flare and dark lighting to release an immensly powerfull attack that covers a massive area ,

  13. #523
    Character Statistics. Prodigal Madness's Avatar
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    o Name: Malaeth Drakaath

    o Age: ???

    o Race: Moon Elf, with Bloodlines

    o Appearance: Ambaron-esque
    “His pale skin contrasts against his black clothing. Black, studded leather shone was interwoven into a hooded jacket. Simple pants ran into boots, belts strapped them slightly below his knee. The belt around his waist held the hilt of a crystaline weapon, and a furled whip. Running a hand through his short, wild, silver-white hair, he tugged at a short, wrapped ponytail.”

    o Class: Something of a Sorcerer/Assassin hybrid

    o Elements: Malaeth can create spells of almost any element, aside for those forbidden to him. However, he can also manipulate elements already present, allowing him to seemingly cast uncounterable spells, or turn/stop spells without expending any real effort. His preferred spells are based either in deception or raw power.

    o Weapons: Malaeth has four heavily magical weapons, that he has with him at all times. A longsword, a dagger, a whip, and an elven courtblade. While not listed, his clothing contains various enchantments as well.
    Lethanos – The elven courtblade. Made entirely of an unknown, black metallic substance, it seems to not only be immune to all magic, but able to absorb it as well. While he’s told no one of this, he secretly believes the blade to be sentient, or at least to hold someone that is. On a few occasions, he’s noticed the appearance of two orbs, or two halves possibly, within his courtblade. Each is a shade of a curious violet, like what appears to be cat slit eyes. The words “Dragon’s Eye” comes to his mind when he sees them, though he knows neither what it means, nor what it is. Nor has he been able to find information on them/it. All he knows is several times, he should have been severely wounded, or dead, and they appeared, while he escaped from the attack, or place, unscathed. While typically a "forbidden" magic, when wielding Lethanos, Malaeth can manipulate time.
    Xasmorn– A weapon of shadow, that changes appearance at all times, varying between slow and fast, obvious and subtle. The dagger’s has two more notable qualities aside that. It passes through all armor, magical or not, though weapons can stop it. Also, whenever it wounds an opponent(with a cut), no matter how minor, it allows Malaeth to draw a bit of essence from the person, be it health, magic, or energy.
    Loyalar – A whip made of smoke and fire. The only visible part is the outer part, a thin layer of smoke. When it begins moving, the smoke disperses, filling the area. If moved fast enough, it can create a barrier of smoke, through the central part seems to be the flaming whip of a Balor, reputedly one Malaeth had killed.
    Khorast – A longsword that, most frequents Malaeth’s hand, is enchanted with ice and lightning. The blade itself is made of ice, and though extremely dense and durable, it has been sundered before. The blade typically gives off an aura of extreme cold. This aura, along with it’s other powers, do not affect Malaeth.

    o Special Abilities:
    -Wards:
    Eternal Prison- Ambaron didn’t simply give up using types of magic, but instead drained on it so heavily, that the wards created by it make Malaeth practically immune to those types of magic. Gravity, dimension, and other space-like elements.
    Bloodlines- Manipulating the genetic code from several ‘legendary’ beasts and beings, Ambaron imbued Malaeth with their immunities and powers. Some of his immunities extend to charms, illusions, confusion, fear, poisons and diseases, all but extreme heat/cold, and suffocation. However, that doesn’t mean he’s not beyond feigning that the affliction is affecting him.
    Essence of Shadow- Due to his body’s unique bonding with shadow powers, Shadow, Darkness, and Light spells all react to him very oddly. The neutrality of Shadow, however, likewise makes him nearly immune to Holy and Unholy spells, beneficial and harmful alike. This also allows him a number of nonmagical abilities related to Shadow. Physically, his body is extremely durable/tough and dense, yet also light enough to be inhumanly fast and strong.
    Wakewalker- One of the original enchantments Ambaron bestowed upon himself, he’s seen it fit to likewise leave it unrepressed on Malaeth. Due to the inconsistencies of his relative position on the realm he’s in, the targeting on him is thrown off by several feet. With the larger, or explosive spells, this doesn’t cause much of a problem, however rays and projectiles are rarely a threat, even when he’s holding still.
    Injustice- While this aura always surrounds Malaeth, the only time it isn’t dormant is when he’s facing a summon. Then it awakens and begins to drain the life force from the being, leaving it weaker and sickly. Even the most powerful of summons is affected by this. Healing/regenerative spells do not counter this, as there’s nothing to heal, the body itself has become weaker. Ironically, this does not work against natives to the plane, as it works based off of the magic that fluxuates around those who came to the plane by unusual means.

    o Special Attacks: Most of Malaeth’s special attacks involve a bit of magic. However, the more angry he gets, the more heavily he delves into Lightning attacks. Most of his attacks shift between deception and overwhelming power. Yet a devastating few combine both. Against weaker, or individual opponents, he can strike with unerring precision, combined with his speed and power this typically is lethal. Crushing organs, disrupting blood flow, only the stronger/quicker opponents can escape his wrath, though if hit, even the toughest will likely find the area unresponsive for a short duration.

    o Limit Breaks: See below. Single post 'charge'.

    o Summons: Typical to those who know Ambaron, Malaeth is carries the mark of the Shadow Dragons as well. While the tattoo running from left shoulder to hand is of one dragon, when summoned, intentionally or self summoning, there are actually three dragons. If Malaeth embodies torment and confliction, the dragons are the epitome of rage and destruction. Upon entering the plane Malaeth is on, the dragons immediately scour any summons from the surrounding area, followed almost instantly by any magic constraining him. However, as a downside to such power, they either refuse to, or cannot, recognize a difference between his enemies and allies, so it is best used alone, or far from any friendly force.

    o Personality: Malaeth is a deeply scarred and traumatized individual, yet most would be hard pressed to even guess at this. He has a very humorous and witty, and yet quite serious. Most of the time he prefers to solve problems through thinking, talking, or deception, though when frustrated or bored, he often resorts to brute force. He’s somewhat humble, unless challenged. He has a very large ego, and thus has more than a bit of arrogance, it simply doesn’t show too often. The easiest way to define Malaeth, is that his memories/past have created a very conflicted, and torn, individual.

    o Background: In truth, all of this is merely a *very* extended, yet implanted, memory, created by Ambaron. He decided it was time to master the ‘basic’ elements as much as he had with the more advanced ones. For a time, he shall continue on as this, until the specifics are met, as he’d specified when he created the spell to seal himself.

    After a failed attempt at a cabal, Narzim decided to go about creating the ‘perfect’ slave. To be both a servant and a soldier, Narzim began to study the different races, and to actually act a bit methodical. After choosing that, ideally, the creature should be able to play the diplomat, he selected the elven race, specifically a Moon elf. Containing both beauty and grace, it was decided that it would be easily underestimated from seeming so frail. After killing hundreds of elves to determine both their strengths and weaknesses, Narzim came to finalize his choice that would create the perfect slave. Easily enough, he obtained freeborn elves, and conducted ritual after ritual and conceived a powerful pawn. His father killed immediately after, and his mother dead from his birthing, Malaeth was unaware there was anything unnatural about a demon raising him.

    To give the mothering impression, Narzim decided it would be best if a mostly humanoid looking being raised him as a ‘parent’. At first, a succubus was charged with raising him, but a new one would replace her, usually due to the succubus being unable to control her urge to kill him. Yet, despite a large number of the rituals having worked, and saved him, Narzim noticed the constant shifting of ‘parents’ was beginning to mentally affect him, and he was beginning to become aloof after only a few years of age. Deciding he wanted the child to feel emotions, to be more easily controllable, he found a suitable one, _____, that began to raise, and even train him in all manner of things.

    Over the next ____ years, Malaeth was beaten, and rewarded, into submission. Though young by elven standards, he was cultured, had both manners and savagery, and was already excelling in hand to hand combat, and beginning to learn the more adept magic. Narzim decided that it was about time for Malaeth to learn of love, and how it was a useless, weak emotion. However, no succubus could seduce him, as he’d already had a resistance against their charms, and grew up being raised by them. Likewise, their illusions and transmutations seemed to be pierced by his magically keen vision. Frustrated, the demon turned to the one elven race who commonly had dealings with him, Drow. Almost an exact contrast to his Sun Elf heritage, she would likewise appeal to his insatiable curiosity.


    And it goes on…but I got tired of typing it from paper. So that’s all for now.
    Last edited by Prodigal Madness; 05-31-2007 at 05:46 PM.

  14. #524
    Character Statistics. Prodigal Madness's Avatar
    Join Date
    Mar 2006
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    Following the Voices
    Posts
    219
    An old, but strangely put together ABB of an oooold character I used to use. I felt it appropriate to post him here.
    ----------------------------------------------------------------------------------------------------------------
    Name: Nwalme
    Race: Demon
    Skin: Indigo
    Eyes: Red
    Hair: Bright green, a little past shoulder length
    Age: Unknown
    Gender: Male
    Height: 5' 10"
    Weight: 154 lb.
    Alignment: Chaotic Evil
    Class: Assassin
    ----------------------------------------------------------------------------------------------------------------
    The *ancient* history had this one war where the winning side ran off into a different world and got locked away in it. They spent thousands of years adding various unliving parts to bodies and genetics stuff to create the perfect races.

    Basically my char is a supposed 'failure' of that process while they attempted to make spies. Unlike the majority of the created/spawned creatures, Nwalme had and kept a will. This made him dangerous with his other developing powers so they dumped him on another plane... Ever since, Nwalme has traveled plane to plane in an attempt to gain more power and defeat more opponents. Having never needed to tap into his powers to the fullest, Nwalme eagerly looks forward to finding an opponent who can bring out his full potential.

    *ta da* More detail is had, but the basics needed for you to know him.

    In truth, Nwalme is the darkest portion of Ambaron. During his first split, Nwalme faired well. Perhaps not the best, but he had the easiest time, since nothing was barred to him. He did as he pleased, with no morals or ethics to stop him from doing so. At one point, he became aware of the truth to his past, and mercilessly hunted down others that had come from Ambaron. At one point, he even overcame Ambaron. This was a deception that allowed Ambaron to consume them all into himself. Nwalme is never of his own, always allowed to come forth from Ambaron. The most frustrating thing to Nwame, is that he knows all the powers at Ambaron’s command, yet cannot command them himself.
    ----------------------------------------------------------------------------------------------------------------
    Basically he appears human except for in the dark. And he has 'powers' from the genetic experiments he came from. He is evil, just with thoughts and some principles. Occasionally changes to the form he was born with, and a ‘true’ demon form. Appearance, view my Nwalme sig.
    ----------------------------------------------------------------------------------------------------------------
    Equipment:
    Thought-flow Armor- Of an unknown substance, it reacts to the Psi emitted from Nwalme. He can fashion this into nearly any appearance, though it retains its strength despite how flimsy it may appear.
    Aside from that, he uses two other weapons. One is created from his Blood Energy, and can likewise appear at his will. However, it is to be noted that the weapons created this way are extremely sharp, usually slashing weapons. His other weapon of choice is a set of chains he can summon at will. Made of a black metallic material, the chains are unbreakable, and are magic immune. The chains are typically ‘held’ near his hands, and react to his will. They can grow, or shrink, in length, more chain being added from the base, near his hands.
    ----------------------------------------------------------------------------------------------------------------
    Onto powers, all 6 so far:

    Psi- A combo of both telepathic and telekinetic, though not quite either. The sole one he was born with, possibly due to being born mute. Cannot read others minds unless they allow a link, can send his ‘thought speech' to target, targets, or everyone. Also can do some physical things with it, and gives him power over his 'thought-flow' armor. 1st acquired.

    Speed- Extreme speed. When pushed to the max, he can vibrate his molecules through solid objects, though this severely wears on his body. 2nd acquired,

    Blood Energy- Red energy he can create, usually for wicked affects. Also allows him to control/turn weapons to his own design if they taste his blood. 3rd acquired.

    Virus- Due to the plague/genetic environment he was created in, he has learned how to create viruses within himself and weaken others. Can also be used to change his appearance, though normally has 3 he changes between, 4th acquired.

    Darkness- He can actual darkness without light. Nwalme has gained control over it, magically and naturally.
    5thacquired.

    Luck- Both ‘good’ and ‘bad’. Can be used on himself to get out of tight spots, normally, or to help an ally. Can also be used to ‘jinx’ beings, items, or places. 6th acquired.


    **Gained from Sin RPG:
    Solar- Power of the Cosmos. From extreme heat, to radiation, Solar can overwhelm nearly anything. The element is for those whom can never have enough power, or enough drama. Solar puts on a show, then blasts everyone, and everything, away.
    Eclipse- Power of Overshadowing. Whether being used to cut off the power of a spell, cast a protection, all that is draw is used to counter some sort of opposition, defend, or absorb. Rarely noticed, and usually undervalued, Eclipse can cause a problem for those who don’t know its power.**

    ----------------------------------------------------------------------------------------------------------------
    Being many thousands of years old, his powers usually grow slowly, but solidly and constantly. Sometimes he learns them extremely fast((knowledge-wise of how to use them/the power level that they are at)) due to battles and experience, but can also gain them through pacts. The pacts usually weaken the givers for a short amount of time.

  15. #525
    Character Statistics. Yuki-onna's Avatar
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    Sep 2005
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    38
    Posts
    1,468
    ame: Lo-chent Muyti

    Race: Rez

    Era: Late 800s of the Ching era. Lo-chent is from the planet Aldamar, a planet much like Earth but with less water and lighter gravity. Moza Ching was the last Empress of Rezna, the continent Lo-chent is from, but she was thrown aside by a guerrilla army intent on seizing power. Prospering under Chings reign, Lo-chent remains faithful to the Empress.

    Height: 5’11”

    Weight: 126 lbs.

    Eyes: Change color with her emotions

    Hair: Black with a reddish tinge

    Clothing: She dresses in a short, rough leather skirt with a fringe of fur. Her short overcoat she wears with the hood up, the fur out; she fashioned the clothes from an animal of her own kill, a bear-like creature roaming the mountains. Her boots are also from the same leather piece; reaching up to her thighs. She wears fingerless black gloves that go to her elbows made of soft wool, and usually covers her face with a thin strip of the same cloth. To close her coat she has a red woven belt made of a snake-like skin, in which she also keeps her weapons.

    Appearance: Rez are mostly comparable to humans with creamy skin. They are taller, have different eyes (they look the same, but change color with emotions) and better senses. For the rest they have no great abilities or capabilities.

    Weapons: Lo-chent carries two small hatchets and a dirk (mix between a dagger and a sword) for skinning. She also carries a bolas for catching birds.

    Spells:
    Siren shriek: Lo-chent summons the voices of her ancestors to bring force a mighty shriek, stunning the opponent
    Emulate eyes: Calling upon the power of nightcats, Lo-chent brings forth the power of their night vision

    Name: Acharak

    Race: Flux Demon

    Era: The 2300th year of Charnaid’s reign, on the planetoid Zot.

    Height: Can differ from two to 12 feet

    Weight: 314 lbs.

    Eyes: The eyeball is white, the iris oval shaped and black, and the pupil red.

    Hair: -

    Clothing: -

    Weapons: -

    Spells: -

    Appearance: Acharak, as previously mentioned, is a Flux Demon. In appearance, he seems to consist of a thick, black molasses. He can also form himself to this consistency, but can also form himself to something harder than a diamond. Usually, he forms himself to a “stick” figure of around six feet tall, or mimicks Lo-chent’s form. When in battle, Acharak forms himself into a catlike being with all claws and teeth attached. Because he is young, he is very limited in the forms in which to place himself.


    History (of both Lo-chent and Acharak):

    In 889 of the planet Aldamar, Lo-chent is 17 and an accomplished hunter of her hometown, Bizet.
    On the planetoid Zot, on which the Flux Demon race resides, Acharak is sent down to Aldamar on a comet. Flux Demons require a host to achieve their adult form, and must gestate for 12 years. When ready to hatch, they remain dependant on their host as a source of energy.
    Acharak falls to Aldamar near Bizet. Lo-chent is home with her parents, and sees the comet fall into a field closeby. The entire small town goes to investigate the intriguing crash, and Lo-chent, still young, dares to touch the comet. She burns the two fingers on her right hand and promptly falls into a coma.

    For twelve years she remains in this coma, held perfectly healthy by Acharak as he gestates into his adult Flux form. A dark spot forms on her back, slowly but surely forming into Acharaks ultimate form of life, looking as if it were an ink tattoo on her back.
    In the meantime, the Ching dynasty falls and the continent Lo-chent resides on falls under the reign of a guerrilla army led by a vicious leader.
    Lo-chent is encased in a stone tomb as her family moves on to what they hope are better places. They are killed shortly after their leave. After the twelve years, Lo-chent awakens, without her family or any knowledge of where they might be. She becomes a hermit in the nearby area, living off the land. When a band of guerrillas spot her and attempt to claim her as booty, Acharak makes his first appearance. The lines of Lo-chents tattoo split open as he seeps through her skin, and, drawing water from the nearby area as to form himself, Acharak appears in his “stick” character form. After murdering all of the small band of vagabonds, he turns to Lo-chent and wakens her, after she fell into a deep faint from the pain of him emerging.
    This is their first meeting; and Lo-chent learns what happened to her in her absence from the world.

    Acharak and Lo-chent do not get along; they’d rather fight than make peace, but they’re forced to work together in certain situations anyway, because their survival depends only on them staying together.

    Lo-chent and Acharak are a complete figment of imagination from Mariko's mind. Any likeness to previous characters or such are purely coincidental. Any copying of above character likenesses or history parts will result in a knife in your back. Thank you and have a nice day.

  16. #526
    Character Statistics. Kyle Shidair's Avatar
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    Sep 2005
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    Southern California
    Age
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    Posts
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    Wow the rules have changed alot since I've been here. Lets hope I can stilll use Sykel. He was posted a few pages back in 2005 so I'll at least update him so its not like OMG GODLY.

    Name: Sykel Varas
    Age: Apperance is 17 or 18, his true age is unknown.
    Height: 5'11
    Weight: Unknown, though he looks scrawny
    Hair: Pure white. Nicely cut; a little lower than his ears
    Race: Vampire; Nataku' Lin Clansmen
    Eye: bright purple as if they're glowing even =O

    History
    -------
    The Nataku' Lin were a once proud race of vampires. Desecrated by war amongst other vampiric clans the few that remained in seclusion held onto and talked often about the coming of a chosen one. This "sacred one" was the sole reason the other clans had turned their backs to this different group of vampires.

    Apparently the one who would rise above all others had such demonic power that the other clans began to fear and despise the Nataku' Lin. Upon birth the Baby (Sykel) was left to die through hunger and starvation. That was the other clans last mistake.

    Grown up and seeking revenge, Sykle hunts anything and anyone who gets in his way. A recluse to this world he bears the sin of his people as well as an uncontrolable power.

    On his left hand is a vampiric rune that could fathom unthinkable powers. It is so powerful he must contain it using a glove with a seal stiched to it. The power inside him is enough to whipe him as well as countless others off the face of existance. He only uses it when and if things come to a standstill or as a last resort. The vampires feared his power and with good reason. Even he can't control it and if used for too long could very well spell his own demise.

    Sykel's weapon is only known to bring death. Respectedly called death lace, the crystalized blade contains blood extracted from his accursed left hand. Hence why he has such easy control over such a large weapon. The scythe itself radiates with its own energy and because of the bloodbond between it and Sykel it can be summoned back to his grasp with the wave of a hand. Also due to the energy imbued within its crystal the blade is signifcantly lighter in its owners hands, allowing him to use it one handed if need be.

    As a Nataku' Lin and a vampire in general Sykel has inhuman strength. Most underestimate him for being a pasty, scrawny, weakling. Those people are dead. The only difference between him and other vampiric clans is Sykel's inability to heal. He has regenerative properties but not nearly up to speed as a traditional vampire. An estimate is about 10-20 times slower, meaning it takes up to an hour for a wound to heal slightly. The flip side is sunlight has no effect on him. That coupled with his potential boundless energy a fight could last for days if given a strong enough opponent.

    Lastly is Sykel's demonic form, which is mainly hidden from a fight only until he finds he would need to use it. Few have seen this form and any that have are usually dead within a few minutes. Many mistake Sykel for a human spell caster. Magic tricks galore. However once transformed, Sykel bears the wicked wings of a Nataku' Lin clansman. Quite the opposite of a human Sykel has flight and a slight boost in the variety of his spells.

    Sykel's main trait is he likes to fight creatively. Calm, Passive, Collective, Sykel will use energy in unique ways to keep his opponets on their feet, often using spells that don't have any apparent use until minutes later and using his Scythe to keep distance on faster opponents. Close up is his preferance, entangling his opponents into a dance of death as he puts it, mixing melee, hand ot hand, and spell casting into his close range fighting style.

  17. #527
    The White Mage
    Guest

    Post

    Name: Egam the wiked
    Age:24
    Race: Human
    Class: Lunar mage
    Weapon: Moon Stave Of Wisdom
    Armor: Robe of darkness
    Special Abilities:Can change from day to night using time

  18. #528
    Name: Xain Longcaster
    Sex-Male
    Race: Human/Dorian
    Side- Good
    Age: 19
    Height: 5'4"
    Weight: 154lbs.
    Hair: Red
    Eyes: Blue
    Lives: Durangan Mountains, Northern Rosalia
    Class: Dragoon

    Weapon: Dragon Bane- A long spear made out of dragon tooth and mostly used by dragoons.

    Armor-Tenko Armor- A blood red outfit used to tap into the dragons heart and use its power.

    Backround- When Xain was a boy his father was in a war and got killed. while in the war a dragon helped him. So when Xain grew to be 16 he started traing as a dragoon and now has amazing powers.

  19. #529
    Name - Kratos
    Race - human
    Class - Black Rouge
    weapon - Bone Blades - 2 long blades that have 4 red mrks on it. Darkness damage
    Spells - Fire - Exodus Light- light Rane

  20. #530
    Grahf
    Guest
    Name: Gage Bludfyre
    Age: 40
    Race: Human
    Class: Ex-Ninja, Mercenary for hire.
    Height: 5'9''
    Weight: 178lbs.
    Shape: Muscular, Athletic
    Eyes: Gray
    Hair: Black, slightly curly, shoulder length, normally tied back in a pony-tail.

    Attire: Gage dons a black leather vest over chain mail that covers only his vital organs and abdomen. His pants are made of the same light-weight black leather as his vest. He wears no shoes, and his feet are covered in scars and calloused hard as rocks.

    Arsenal: Gage relies solely on his swiftness of movement and certainty of sight. He has spent his entire life honing his strength through brutal physical training at the edge of a sword, and his mind through deep, sometimes psychedelically enhanced meditation in complete solitude. His methods of defense lean towards countering and dodging, which is why he wears so little armor, and carries such a small arsenal.

    Hellfire: (Magic) Gage is capable of conjuring and manipulating flames from the very depths of hell. Only once in his life has he ever abused this power, and he made a vow never to do so again.

    Idol: Legend has it this katana was forged from the razor sharp fang of a monstrous dragon with the heart of a mouse...but you know how legends go...

    Gage also keeps an assortment of six throwing knives, each perfectly balanced and hidden within his vest.

    Background: (Feel free to skip this unless you want to know virtually everything there is to know about his history, because it's freaking LONG.)

    Gage is a very mysterious man with a very pale visage. The few individuals who spoke with him and lived to tell about it have little they wish to share about him. Rumor has it he was orphaned at the ripe age of four years old. He had his mother, but his father disappeared off the face of the earth shortly after the single night that the two strangers had shared together, so his mother was all he knew. Not a sound was heard the night she was killed, and he was taken by the man on the other end of the sword. It is said the killer was a ninja, who saw in Gage a flame that no one else did.

    The man nurtured Gage and was a father for him in his time of need, as Gage believed this man to be his savior. Gage became the man's shadow, and began to mimic his every movement. The man trained the young boy in the art of ninjitsu and the secret ways of killing without being seen, so that he may one day "avenge his mother's killer." Gage knew not of the manipulation he was a victim to. And so, when he was ready, the man revealed to Gage the location of the one who he claimed dealt the killing blow, a man by the name of "Viktor Bludfyre".

    At the age of seventeen Gage hunted the man down, and tracked him one night to a small cottage deep in the woods along the riverside. But Viktor knew he had been followed. Despite the blackness of the shadows, Gage's adversary was keen to his presence. Blades clashed and a fierce battle ensued, but Viktor was too old, and Gage was eager to kill. Viktor wavered only slightly, and Gage forced through his defense, driving his sword into the man's spleen.

    It was at this point that Viktor revealed himself to be the partner of the man Gage had spent the majority of his life with. With what little life he had left, Viktor recited to Gage his last words which told of the only woman he ever loved. He said it was love at first sight. Sparks flew, she ran, and Viktor was left with only with heartache. He was determined to find her again, nonetheless. Almost five years later, Viktor caught up with the woman, only to find that she had a child, who he most certainly knew was his.

    Overwhelmed with anger and frustration, Viktor decided he would have his child, and he would destroy the woman who caused him this pain. But he could not do the deed himself, so he paid a known assassin to do the job for him, and retrieve his child. He told of how the man who sent Gage to kill him was none other than the man who killed his mother. But the man claimed Gage for himself, vanishing from existence. He said alot before he died, as he died very slow. Viktor's final words were barely audible, but Gage knew the man was his father, and was trying to tell him so. He never said he was sorry.

    With the realization that he had just murdered his father, Gage returned to the old ninja who trained him, the man whom he had known only as "father" for the past twelve and a half years. But the man knew by the look on Gage's face that he now had knowledge that he did not then possess. The man knew it had not been a swift kill, as he had hoped it would be.

    Gage could no longer feel, as if all the mental training he had gone through thus far was simply a flicker to the raging inferno of hatred that was boiling inside of him. Though Gage knew he was no match for his mentor, he was determined to exact his vengeance upon him.

    The battle was brief. As soon as Gage rushed in to cut his opponent down, the man sidestepped and thrusted his unique katana into Gage's side. But the old ninja had forgotten the flame he initially foresaw in Gage, and what followed was far beyond his wildest imagination. The earth beneath him began to shudder, as if it were being melted right out from under his feet. With a horrible shriek, the old ninja burst into flames as the ground erupted around him, pulling him down burning and screaming to the very depths of hell...

    When Gage awoke, all that remained of his old home was rubble, and all that remained of his father figure was his katana, sheathed in a shroud of flame. The wound in his side was now nothing more than a scar that looked more like a third degree burn than a stab wound. Nothing compared to the pain he felt in his heart. He claimed the katana, dubbing it "Idol," as it's previous owner had been to him. Despite all that he destroyed, the man gave Gage a sense of duty, and something to live for...

    Void of emotion and mentally unstable, Gage had a thirst for blood. And so, with what he viewed as a fresh start, he made a living out of contract killing. The shadows became his domain, and the sword became his life. But he will never escape the ghosts of his past...


    (Ok...I got really carried away there, sorry. That's probably WAY too much information...I might add to it later.)
    Last edited by Grahf; 06-15-2007 at 04:39 AM.

  21. #531

    The Survon: Kris Von Craven

    Basic Information

    Name: Kristopher VonCraven
    Date of Birth: The twenty-ninth day of Survonis in the year 2211
    Age: 26
    Place of Birth: Valkeep, Survon
    Current Location: Valkeep
    Left or Right handed: Ambi-Dexterious

    Appearance: Standing an above average five feet, eleven inches tall, Kris stands a good six inches over the average citizen of Valkeep. Sporting the common pale white complexion that almost all Survonians have, Kris has two rare features that seem to make him stand out like a sore thumb. The first feature, his eyes, which have a cloudy blue hue that are quite serious due to the scar that trails from the left side of his left eye to the bottom of his thin lips, compared to the common light-hearted brownish-black. The second, his ears which are rounded at the top and have connected lobes, while the common Survonian has pointed tips and unconnected lobes, much like the mythical elf. All these features are contained in a squarish jaw line that ends in a somewhat pointed chin with a bit of a cleft in it. Close cropped and slicked back, black hair seems to make Kris look more grim than he actually is. Kris is in extraordinary shape, with lean, strong muscles and picture perfect abs. Kris has long lean legs, built for speed, unlike many of the Survonians whom have short legs.

    For apparel, Kris wears a black and white, short sleeved tight fitting T-shirt as well as a pair of faded, loose fiting blue-turning-grey jeans. A white belt hugs his waist and also holds the sheath for his weapons. As for shoes, Kris sports a black pair of boots that are tightly laced and good for running.


    Weapon:

    Severance: As per all Survonians, Kris trained in the inherent ability of manipulation as a child. Choosing Veronite, a lightweight, sturdy metal as his focus. Kris' weapons are two, one foot long veronite rods. After years of training, Kris is able to make these rods take nearly any form, though the form he most prefers is just a simple extension of a single rod into a staff that's five feet in length. Very rarely does he even need to use both rod, though if the situation should arise, he has the rods extend to a length of two feet, four inches, as well as giving them a simple hand guard.


    Biography: FORTHCOMING

    Skill Sets: (INCOMPLETE AS OF 6/18/07)

    Skill Set: Shen Ki

    Reki-No Han: Kris strikes his foe first with a right-handed blow to the chest, followed almost instantly by a left handed palm strike and quickly ended by a counter clockwise right legged sweep.

    Densho-Ki: Kris comes at his foe with a left elbow strike to the face followed by a lightining quick right punch to the chest and ending with a straight kick to the mid-section to knock the opponent back.

    No-Ganshi: A set of three ferociously fast left-legged kicks. The first aimed at the back of the foe's knee, quickly followed by a kick to the center of the foe's back and ended with a side kick to the foe's head.

    Skill Set: Controlled Fury

    Decadance: Kris comes in with a right-legged straight kick to the mid-section, followed quickly by a vicious set of three punches to the face. The first strike is a left handed straight, followed by a a right handed uppercut and ending with a devasting left hook.

    Blazing Strike: Kris unleashes a last resort burst of energy and unloads a fury of fast and vicious punches to his foe's face and body.

    Crimson Flash: Kris rushes forward and launches a quick left kick to his foe's face, followed by a right handed straight to the chest and ended with a devastating palm strike to his opponents nose.

    SKill Set: Severance

    Sendo-Chi: Kris lances forward with his weapon and strikes his opponent with a stab aimed at the solar plexis, followed quickly by a upward strike to the chin and ended with a quick left-to-right sided slap to the side of the face.

    Den-Ha Kris comes at his foe with a strike to the outside of the right knee, followed by a strike to left side of the ribcage and ends with a strike to right side of the face.
    Last edited by GrimmJaw; 06-18-2007 at 11:34 AM.

  22. #532
    Okami
    Guest
    Name: Okami (this has nothing to do with the game... okami translates to wolf)

    Age: 15

    Gender: male

    Height:5'3"

    Weapons: Okami holds two swords, a long masamune that is light weight named the dream waker. his other sword is an average katana with no name.

    style: he usually uses both swords in all manuvers but can do with out one or the other. He prefers to use the dream waker when using only one sword.

    Skills: he is abnormally fast and is proficient in acrobatics(running walls, jumping unaturally high, flipping ect.) He also has exeptional skills in martial arts.

    signature technique: with the name Blitz Wolf inwhich his hands are surrounded with an aura of flame that takes the shape of a claw and his speed drasticlly increases

    other techniques:
    wolves grasp: Okami's hands grow fur and turn to claws resembling those of a wolf. He may switch this on and off as long as he isn't moderately injured.

    true wolf: Okami transforms into a large grey wolf with his swords act as horns in the placement as a rhino's. he may run through thin air as if running on land and leaves a trail of fire that disapates after a few seconds. all of his skills still apply with the addition of a slight speed boost and a strength boost. he can make this transformation but can not transform back throughout the rest of the battle.

    energy field: Okami can slightly manipulate things around him such as pull peices of earth the size of a human out of the ground or force powerful gusts of wind. he can't manipulate the opponent/s though unless using some other source such as sending strong wind in an attempt to push the opponent.

    Bio: Okami was born when his creator ,a young boy named Culan, dreamed of him as what he wanted to be himself. Infact he dreamed the whole world was different more exiteing for him. from that moment this dream world somehow got loose from the mind of Culan and Okami was thrown into reality along with half the other people from this world. He knew that If the dream world and the real world were linked, then other more unworldly beings would be cast into the real world. he sealed the portal to Culans mind and as a result took his place in the waking world. he knew that other dreams could still be out there so he set out to find all the creations of culans mind and cast them back into the dream world. Because of this dedication he tends to stop at nothing to get a clue on a dream fragment even if it means taking the life of someone getting in his way.
    Last edited by Okami; 06-28-2007 at 08:24 AM.

  23. #533

    Atelier Logos

    Sword Doll
    (#GLM-500-FAA-001)




    Series: Golem (GLM)
    Parent model: (#GLM-500 Human)
    Secondary designation: Female Average Average - 001

    Height: 1.7m (5'8'')
    Weight: 54kg (120 lbs)
    B/W/H/: 42/35/44
    Foot speed on level terrain: 8 KM/H (5 MPH)


    Standard features:

    Armaments: Huntress 1m (3'4'') composite mithril & orihalcum magically embued straight sword; Blitz 2m (6'8'') catoblepas leather whip

    Additional equipment: Complete Grognard equipment set


    An homage to the legendary general of Greater Demon Lord Dynast Amdusias' armed forces, the Sword Doll fits the role of either front line warrior or lithe, stealthy assassin. Despite being scaled down in power for mass-production, the Sword Doll is an effective and loyal soldier.

    Multiple units are capable of special combined assaults by joining together their respective Huntress swords.

    The new "Blitz" model 2m whip is capable of disrupting the flow of mana of individuals or weapons wrapped in its coils.

    Additional accessories sold separately.

    Please contact sales for available colour variations and styles.

    10 year guarantee.*





    *Guarantee applies only to the base unit, all armaments and accessories are subject to their individual warranties.

  24. #534

    Atelier Logos

    Valkyrie-M
    aka Valkyrie (Modern type)
    (#GLM-500 FTM-001)



    Then gleamed a ray
    from Logafiöll,
    and from that ray
    lightnings issued;
    then appeared,
    in the field of air,
    a helmed band
    of Valkyriur:
    their corslets were
    with blood besprinkled,
    and from their spears
    shone beams of light

    - Helgakviđa Hundingsbana I


    Series: Golem (GLM)
    Parent model: (#GLM-500 Human)
    Secondary designation: Female, Tall, Mesomorphic - 001

    Height: 1.8m (6'0'')
    Weight: 72kg (160 lbs)
    B/W/H/: 48/40/50
    Foot speed on level terrain: 10 KM/H (6 MPH)


    Standard features:

    Armaments: Freya 2m (6'4'') composite mithril & orihalcum magically embued lance; Skpgul 0.45m (18'') mithril & orihalcum-enforced osmium head war hammer with Jotun bone handle

    Additional equipment: Complete Brynhildr mithril equipment set: including corslet, pauldrons, winged helm, bracers, armlets & anklets; Sigrdrífa gown; Alvíss kite shield

    Mount: Prose Edda six-legged horse (vestigial wings optional)


    The popular image of the deitic Norse warrior women made flesh and priced to own. Useful as cavalry, for psychological warfare and for serving drink.


    Additional accessories sold separately.

    Please contact sales for available colour variations and styles.

    20 year guarantee.*





    * Guarantee applies only to the base unit & mount, all armaments and accessories are subject to their individual warranties.

  25. #535

    Atelier Logos

    Valkyrie-C
    aka Valkyrie (Classic type)
    (#GLM-500 FPM-001)




    From heaven there came
    the maidens helmed,--
    The weapon-clang grew,--
    who watched o'er the king;
    Spake Sigrun fair,--
    the wound-givers flew,
    And the horse of the giantess
    raven's-food had:--

    - Helgakviđa Hundingsbana I



    Series: Golem (GLM)
    Parent model: (#GLM-500 Human)
    Secondary designation: Female, Petite, Mesomorphic - 001

    Height: 1.5m (5'0'')
    Weight: 50kg (110 lbs)
    B/W/H/: 32/25/34
    Foot speed on level terrain: 8 KM/H (5 MPH)


    Standard features:

    Armaments: Tyrfing bastard sword, female type; Gungnir 2m (6'8'') mithril spear

    Additional equipment: Brynhildr mithril helmet; Grimnir round orihalcum shield; Frigg ironcloth mantle

    Mount: Fenrir wolf


    A classical depiction of the Norse disir keeping true to her original image.


    Unit is shipped nude.

    Additional accessories sold separately.

    Please contact sales for available colour variations and styles.

    20 year guarantee.*





    * Guarantee applies only to the base unit & mount, all armaments and accessories are subject to their individual warranties.

  26. #536
    Athdaphte
    Guest
    Name: Athdaphte
    Titles: First Harbinger, Cerebral Assassin, Legacy Experiment
    Age: Unknown
    Gender: Male
    Race: Animentic Entity
    Height: 7'4
    Weight: 245 lb.
    Hair Color: Black
    Hair Style: Short and spiky
    Eye Color: Dark Green
    Body Build: Athdaphte is a beast compare to the average human. He is strongly and evenly built at all sides making him very useful in hand to hand related combat.
    Alignment: Anti-Hero
    Current Affiliations: None
    Previous Affiliations: Yozoko Clan, Uprising of Champions, Iron Fist, Morag Tong
    Connections: Underworld business, extraterrestrial beings, anonymous research facilities and PMCs
    Special Qualities: Immune to poison, other biological substances, fire, and mind-affecting effects.
    Weapons: Various. Its normally a melee weapon that fits his size. Athdaphte rarely uses a gun
    Powers / Abilities: Advance skills over the Animentic category; Ani (on certain levels), Di, Nin (gold/red), Animentic Field formations, Doppelganger Synergy . Enhanced strength, speed, agility, stamina, thinking patterns, and reflexes.

    Brief History: Athdaphte's birth label him The Legacy Experiment. His actual birth is unknown but it is certain that he had come from an unknown realm within The Door. He was raised by the famous ex-samurai Molly Knives before being taken under the wings of Jenkin Yozoko of the Yozoko clan. After the clan fell, Athdaphte became a lone assassin and earn the reputation and money for himself. He became involved with underground organizations and participated and won a couple of tournaments at the time. After the tournaments, he decided to search for his origins to find more answers about his past and future.

  27. #537
    Quote Originally Posted by Grimmjaw
    Basic Information

    Name: Dante Alexander Fatima
    Age: 73 (Appears to be in his early twenties)
    Day of Birth: March 17, 1960
    Day of Death: June 29, 1983
    Gender: Male
    Blood Type: O+
    Nationality: American
    Division: 6th Squad, Seat Thirteen
    Prefered Style of Fighting: Hakuda, Kidou, Zanjustu
    Likes: Training, eating, writing, fighting
    Dislikes: Cowards, alcoholics, over-confident people.
    Personality: Dante is a friendly person, though he usually keeps to himself. He is very articulate and more intelligent than his looks would seem to give off. He has a fierce temper that is difficult to ignite.

    Apperance:

    Spiritual:Dante stands at an even six feet tall and has a lean body built for speed. The pale figure has short, black hair that cropped on the sides, leaving only the top with about two and half inches of hair that is usually slicked back. Dante has cloudy blue eyes that give off a more serious vibe than he would like. On his left ear, he has a stud in the shape a cross made of obsidian. He has a rugged looking face with a tight jawline. Like many other Shinigami, Dante sports a black kimono that is usually left open, revealing the white under garment beneath it, and a matching hakama that is held up with a black belt on which his zanpakuto

    Gigai: In his gigai form, Dante could be considered as fashionable, sporting a white, full-length trenchcoat that is always left open, revealing the black wifebeater underneath it. He wears a pair of loose fitting white pants that have a two inch wide crimson line spiralling down the left leg.

    Zanpakuto: Obsidian Silence

    Zanpakuto Appearance The Obsidian Silence is a straight sword. The blade is a translucient black color, and the saya is a light blue color. There is a symbol of honor on the saya on both sides. It is white in color.

    Shikai Appearance:The Obsidian Silence changes from being a straight sword into a a cutlass. The blade is still that translucent black color, while the handguard is also black with the symbol of honor upon it in white.

    Shikai Abilities: When Dante opts to use Shikai Zanpakuto, his speed increases five fold, allowing for lighting quick cutting techniques.

    Bankai Appearance: "To deftly strike without hesitation or fear of consequence is the only way to defeat your enemy" As Dante calls these words, his Shikai Zanpaku-to splits in half vertically, with each half becoming a full weapon.

    Bankai Abilities: Along with the increase in speed he gets from using Shikai, Dante's increase in power allows for undetecable Shunpo's as well as an increase in Spirit Power (Reiatsu) allowing for deadly Kidou.

    Skills And Abilities:

    Shunpo: Though intense spiritual training, Dante is able to move at such a speed that is faster than the eye can follow. He is able to go short distances without expending much energy. Dante trains daily to increase the distance and the speed at which he moves. With Shikai active, the strenght of this ability is highly increased, allowing for a faster movement with short distances with nearly no energy expenditure, while long disances are attainable and expends a fair amout of reiatsu.

    Shadow-Step: Dante is able to modify a short range shunpo so that it creates a shadow image at the point where he was standing. It is done by slowing the acceleration of the ability, followed by a boost in acceleration, thus allowing his image to be seen for a moment, before fading away. This ability uses more reiatsu than a short range shunpo, but less than a long range shunpo.
    Heh, copy and paste job....too lazy to re-write it.
    Last edited by GrimmJaw; 07-20-2007 at 06:51 PM.

  28. #538
    Registered User Character Statistics. Dimi's Avatar
    Join Date
    Aug 2006
    Location
    West Coast
    Posts
    2,948
    Name: Dementor
    Age: 20
    Date of Birth: January 2, 1987
    Race: Warlock
    Blood Type: A
    Specialty: Dark Magic & Swords

    Appearance:
    Eyes: Red
    Skin Tone: Tan
    Hair: Black/Grey

    Dementor eye's show intimidation and fear when you look deeply in his eyes. Skin oddly tan and his hair is black with grey streaks between his spikes. Not much known is much about is past, but he is referred to as "The Destroyer".

    He wears a long black cloak and black armor. Made from the demons from the hells, people do not dare to challenge him. Wielding both a sword and dark magic, he's known well in combat.

    Skills
    Dark Blade: A black aura surrounds his sword causing him to inflict dark damage and can sometimes paralyze the enemy for a short time.

    Cut Throat: Swift yet a weak attack, this ability attacks swiftly at the target causing the enemy to fall backwards and prevent that person from casting spells.

    Dark Aura: Summons the demons from hell to protect him from his enemies by casting a barrier to protect him from physical and magical damage.

    Deathblow: Does a good amount of damage toward the enemy causing him/her in a confused state for a limited time.

    Magick
    Dark Light: Form a beam of dark energy at the target aiming directly at him.

    Hell's Wrath: A big black fireball creates allowing the caster to direct throw the fireball at the target.

    Maelstrom: A wave of dark energy with lightning stirs up in the ground, forming a tornado-like attack towards the enemy.

  29. #539
    Lone Wolf Character Statistics. Darkwolf's Avatar
    Join Date
    Aug 2006
    Location
    email. [email protected]
    Age
    32
    Posts
    1,266
    Jason Chronowolf
    age: 20
    Race: Human
    Specialty: Speed

    Hair: much like riku from kh2, although black
    Weapon: http://img101.mytextgraphics.com/pho...-478u6cdc6.jpg (note, I wrote the size in feet and meters, please don't think it's 4ft, 1 1/3m, because it's only one of the two, depending on which is best for you to visualize
    sub-weapon: Phoenix dagger, http://www.trueswords.com/images/prod/TS-DPHOENIX.jpg

    Abilities:
    Dash: Jason runs faster than any human can, as he has honed his skills and speed is his biggest strength
    Jump Slash: Much like his dash, Jason will leap into the air, and diagonally, he will speed twords the enemy while in the air, landing on the ground just before he slashes the enemy.
    Quad Blade: Jason will use this technique by using a type of magic he as mastered, as he holds his blade, the enemy will see four, although if his blows connect, there will only be one injury as this is only an illusion.

    Jason is neither good nor evil, he's on his own side and anyone who tries to oppose him will fall, that's how he works. He will rush into battle, but only if he sees an opening,

  30. #540
    Name: Deus Citatus
    Nick Name: Frost Bite
    Age: 17
    Weight: 150 lbs
    Height: 5’10
    Gender: Male
    Race: Human Cybernetics (Nano Machines)
    Class: Technological Fighter
    Element: Thermal
    Minor Element(s): Absorb (Electricity)
    ------------------------
    Appearance:
    Deus stands at average height and weight. He has a muscular build with a light tan skin tone. His hair is silver and his eyes are light blue. He doesn’t appear to be anything more than your normal 17 year old male.
    ------------------------
    Weapons:

    Dead Bolt:
    Massive black rot-iron long gun cannon in the shape of an ornate spiked hooped cross (ankh) with a pentical engraved into the mouth of the muzzle. Fires metal bolts that gush out quicksilver heated with the fires of the hell dimension upon detonation, flooding the targets inards with poisonous manipulatable metal or causing area effect damage if dodged. Can also be used as a heavy blunganing/peircing weapon. Engraved near the trigger is its name in Futhark (Norse text) and beneath it Anomaly's true name in the same language as he is its creator. Deus has found ways to alter Dead Bolt’s power using the Nanomachines in his body.

    Sekia:
    Sekia is a short katana which Deus straps at his waist horizontally. The blade can be altered by changing it’s molecule structure through applying or removing heat.
    -----------------------
    Fighting Style:
    Deus uses a mixture between Combat Mage and some Gun Slinger while using Dead Bolt.
    ----------------------
    Nanomachines:
    In order to save Deus, he was put into the Nanomachine program. He was the only subject to survive it. The Nanomachine’s took well to him. They were million upon millions of tiny machines that swim through his blood stream. They are powered from Electricity everywhere, from the earth’s core, from lightning, from even the earths polarity charges. The Nano’s made him stronger, faster, they use his own magic to do things. They are made Deus powerful beyond all belief.
    ----------------
    Thermal:
    Deus’ element Thermal is more than your average “ice” or “fire” element. Thermal is the actual control of heat. One who can control Thermal could drop the temperature in a given area to perfect zero, to a point where air it’s self freeze or increase the heat to where molecules disassemble and melt down. The Nano-Machines in his Body allow him to survive in such situations.

    Absorb (Electricity):
    The Nanos in Deus’ body allow him to absorb forms of energy, including (but not limited to) electricity. He can turn forms of energy back to whoever cast them or charge him self with the spoken energy.
    -------------------
    Techniques:
    Shock Wave
    Charge
    Manipulate
    Force
    --------------------------
    Transformations:

    Cybernetic Angel
    Dragon of the Apocalypse
    Pillar of Conflict: Stage I
    Pillar of Conflict: Stage II
    Pillar of Conflict: Final Stage

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