This morning, Yoshida had another LIVE Letter talking in greater detail about what to expect going forward in the expansion. There was a lot of new information, so much so that they were unable to actually get to the questions asked.
- The Au Ra have two clans like all other Races
- Raen
- Xaela
- There is no requirements for unlocking level 51, so no Genkai quests like XI.
- There is about 50 hours of new main story for Heavenwards, which they're saying is equal to the A Realm Reborn
- Further updates and story will naturally come in 3.1-3.x patches.
- The in game time from the 2.55 to 3.0 story events are a few days to few weeks apart
- There are 9 new zones
- Each zone is 50-100% bigger than current areas
- Flying in the new areas will requiring attunement in each zone
- Ishgard is the only no fly zone in Heavensward
- 2.0 areas won't be open to flying, but are considered for later
- Flying will start when you either jump or go off a cliff
- The companion chocobo will be able to fly
- The Bomb and Ahriman mounts will be able to fly as well
- But won't be ready for 3.0
- There won't be enemies in the air
- But you can be attacked and escape into the air
- The new jobs will start at level 30
- All jobs going from 50-60 will learn new job skills through quests, there is no new skills gained through leveling
- Crafters and gathers will learn new skills through leveling from 50-60
- There are two new tomestones for the expansion
- Allagan Tomestones of Law (No Weekly Cap)
- Allagan Tomestones of Esoterics (Weekly Cap)
- Esoterics will not be available until a month after the launch of the expansion
- Crafters and Gathers will have new systems and features that will be similar to the combat classes
- The Specialist role can be selected for up to three crafter classes
- Unique skills will be available only while in this Specialist role
- Designed to give people the option to focus only on one or two classes rather than forced to get all
- Scrips are the crafter and gather's Tomestone
- There are Red and Blue
- Red is the No Cap
- Blue is the Weekly Cap
- Scrips will be used to gear up your crafter or gathered like any combat class
- Scrips are gained from making Collector grade goods, which are a step above High Quality
- Gathers likely have a method to gain Scrips, but it was not outlined
- Scrips can be used to change Specialist role
- This unlocks at lv 55 and will be with Rowena
- Tier V Materia is coming, but may not be ready for 3.0
- Gathers have a two new features
- Favor
- Special buffs that are selected
- Once selected they unlock different materials from nodes
- Different favors will be needed to get different materials
- Regional Lore
- The End Game content for gathers
- Can be thought of as Master Books that crafters have
- Learning the lore will unlock new nodes and items
- The new expansion areas will come with new content of what is already available
- New Levequests
- New FATEs
- High Level like Behemoth or Odin
- Large Scale
- New enemies
- New marks
- Alexander will using a new system
- There is Alexander and Alexander (Savage)
- Both raids will have unique loot systems
- Reports are saying that normal Alexander will not have a weekly lock out, but the loot will
- Alexander normal starts two weeks after launch
- Alexander (Savage) starts four weeks after launch
- New Primals will have new mechanics
- Was mentioned that players can fall like with Titan, likely referring to Bismark as an airship battle
- New Frontlines area with new rules
- Opens in a month after launch
- New PvP gear
- New Free Company Housing features
- Airship crafting
- New Housing items
- The new workship will be bought with gil
- New adjustments to existing content as well
- 20 new Triad cards
- More sightseeing logs
- New retainer ventures and leveling
- Ishgard will have a Market Board
- 2.0 content adjustments, echo and other changes
- Duty Finder changes
- It will be possible to run dungeons with less than 4 players
- New roulettes and conditions
- New option to level sync to min level for dungeon for challenging old content
- Loot changes
- This for premade parties only
- Lootmaster allows the leader to hand out the loot
- All Greed removes Need as an option
- Passing on already Needed or Greeded items will be an option
- The reverse will not be an option
- Dx11 client will be separate from the main game
- Free download, but it is a different client to run
Source: Letter from the Producer LIVE Part XX - Summary Digest
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