Results 1 to 30 of 105

Thread: FFXIII battle system vs classic ones

--> -->

Hybrid View

-->
Previous Post Previous Post   Next Post Next Post
  1. #1
    Permanently Banned loaf's Avatar
    Join Date
    Jan 2008
    Location
    Austin
    Age
    35
    Posts
    4,105
    I put a bunch of counters on my weapon. Game plays itself, it's FF13. FF7 = FF13
    Signature Updated: Yesterday
    CPC8! - Pimpin' is easy

    CPC8! - Chess Club

    SPOILER!!:
    lol


    Currently Playing: Video Games

  2. #2
    Boxer of the Galaxy FFXIII battle system vs classic ones Rowan's Avatar
    Join Date
    Feb 2011
    Age
    34
    Posts
    3,108
    Quote Originally Posted by loaf View Post
    I put a bunch of counters on my weapon. Game plays itself, it's FF13. FF7 = FF13
    ff13
    -forced level caps depending on what chapter with crystarium
    - party is almost always split up
    - awfully linear
    - auto attack your way to 5 star victory
    - melodramatic shallow characters
    - poor equipment variety
    - no towns/world map
    - rarely any shops
    - game is bad.

Similar Threads

  1. LR:FFXIII Should FFXIII: LR have a Summon System?
    By Ryu-Kentoshii Hirokima in forum Final Fantasy XIII: Fabula Nova Crystallis
    Replies: 6
    Last Post: 04-24-2013, 02:16 PM
  2. FFXIII Boss Battle Theme
    By Ryu-Kentoshii Hirokima in forum Gaming Media
    Replies: 15
    Last Post: 10-27-2011, 08:30 AM
  3. FFXIII-2 Bahamut Battle Theme
    By Ryu-Kentoshii Hirokima in forum Gaming Media
    Replies: 0
    Last Post: 09-27-2011, 10:26 AM
  4. FFXIII Normal Battle Theme
    By Ryu-Kentoshii Hirokima in forum Gaming Media
    Replies: 8
    Last Post: 10-11-2009, 09:25 AM
  5. Official FFXIII Battle System in Detail
    By Ryu-Kentoshii Hirokima in forum Final Fantasy XIII FNC
    Replies: 5
    Last Post: 08-29-2009, 07:10 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
-->