I find the characters of Final Fantasy XII to be very well done even when compared to other Final Fantasys. Regardless if I don't like a certain FF, like Final Fantasy XIII, I'm not going to forget the characters or how to properly spell their names. In all FFs I can remember the main cast and most if not all the supporting cast. So to me forgetting a character is not a problem even if they weren't a good character.
What is character development to you? Is it character "x" has a problem/trait in the beginning of the game; by the end of the game said problem/trait has changed or been solved. Is character development to you only when the character grows as a person?
If so I would have to say you ought to learn what character development actually means. A good character does not need to grow throughout the game in order to have good "character development". I take this excerpt of mine pertaining to a character that largely does not grow from another post regarding Final Fantasy XII's characters:
Along with that Basch gives insight to the possibility of Archadia and Dalmasca co-existing in peace when he tells Ashe, after leaving Jahara, that such a world exists as the camera focuses on Vaan, Penelo, & Larsa joking around & who can be considered friends.Originally Posted by Me
Here is another excerpt from the same thread of the previous quote:
Adding to his personality is character development and to continue:Originally Posted by Me
Vaan also takes charges in Eruyt Village when the party needs to locate Mjrn and Jote is being slighty stubborn. Balthier congratulates Vaan on getting the information for he felt that they would get nothing from her. For Vaan and Penelo, there is the scene going up the Pharos Lighthouse:Originally Posted by Me
Penelo: I wonder if she'll really do it, take revenge against the Empire.
[The camera shows Ashe who walks ahead.]
Penelo: I mean, I know how she must feel. It's hard losing someone you care
about.
Vaan: (sighs) Something we all got in common.
Penelo: But, you know, no matter how hard we try, we can't change the past.
There's nothing that can bring them back. Still, sometimes, when I close my
eyes… I can see them so clearly.
Reddas: The Illusions of the past. You think to have cast them off, only to
find them years later, unwearying, unrelenting. The past can bind a man as
surely as irons.
[The camera shows Ashe who glances at the waterfall.]
Reddas: Cut the true path. But will she?
Here we see one thing the party has in common in some form, Penelo's understanding of Ashe, the realization that no matter what the dead can't be brought back, and how the past can still affect/haunt a person years down the road. Penelo's words in bolded give prelude to Vaan's reaction to Gabranth atop the Pharos:
Gabranth: You claim no need of power? What of your broken kingdom's shame? The
dead demand justice!
Vaan: You're wrong. What would change? I can't help my brother now. My
brother's gone. He's dead!
[Vaan shows a slight snarl towards Gabranth as there is a brief pause.]
Ashe: Even with power, we cannot change what has passed. What is done, is done.
Before what is bolded Vaan was ready to fight Gabranth with one of Reddas' swords but when his & Ashe's gaze meet he calmed down for he knew the truth that nothing could change the past.
Ashe and Balthier, the latter especially, are usually not a problem with the players. Fran and Penelo get more flak. Penelo's importance, much like Vaan's is to be the commoner's point of view. How many FF main characters (leads) are an ordinary person with no special powers, lineage, or foretold in prophecy. Vaan and as well as Penelo show that a person does not need to be unique to save their homeland, that a common person in this tale has as much to fight for as the others.
Fran's character is that of the wise-sage but her development in Eruyt Village reminded me of Freya a bit. Instead of somebody she knows forgetting her, she tells her sisters, specifically Mjrn, to forget her willfully just as she willfully forgets them and of being a part of the wood. Ostracization by choice but not because she has ill feelings towards the wood or her sisters for she still deeply cares about them which pains her. That to me hit home quite well, she doesn't get as much development as other characters afterwards but that deeply resonated with me. Continuing, she feels that the Viera cannot sit idle when the world around them changes and by being outside the wood she can explore the outside world and protect it such as through the events of the game.
I won't go into the characters much farther than this, at least initially.
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