Quote Originally Posted by Cereal~Killer
Farris - I THINK I had Farris as a thief and eventually ninja. Yeah, that sounds right.
It would make sense to do that because the classes are quite similar in both abilities and stats. However, I find it better to have two characters that are speedy combined with abilities from some of the other classes.

Quote Originally Posted by Cereal~Killer
Reina - White mage. It's cliche, but the main female character had to be the white mage. That's just the way it mostly seems to be in FF games.
On my first time through I did a similar thing. It seemed obvious to start Reina out as a White Mage and Bartz, arguably being the main character, as a Knight. Galuf, being old and looking stereotypically like a wizard seemed to be suited for Black Mage. Faris, being a pirate, fitted being a Thief.

Quote Originally Posted by Michael Swayne
Bartz (Strength)- Monk, Thief

Lenna/Reina (Magic)- Black Mage, Summoner

Galuf (Stamina)- Monk, Berserker

Faris (Strength/Agility)- Knight, Ninja, Ranger, Mystic Knight
That seems like a decent combination for Galuf. A Beserker that could counter attack would be a force to be reckoned with. Although instead of having a character that I can't control, I prefer to use the Beserk spell in certain boss battles when I'm certain I won't need to control someone anymore.

As I've gone further through the game, I'm finding that the White Mage/Summoner combination runs out of MP too quickly. I have to use Ethers and Elixirs a lot more than I do in any other FF game. On the other hand, I wouldn't want to allocate White Magic and Summoner to separate characters because it would interfere with using other characters as "tanks". It wouldn't do to have a Knight that couldn't attack because it needed to use White Magic throughout a whole boss battle. I think Mystic Knight makes Black Mage redundant, and I would have similar MP problems with a Black Mage/Summoner combination anyway. In any case, the Dancing Dirk's ability to absorb MP solves this somewhat, but Mystery Waltz doesn't always happen when you need it. It's a tricky one...

I'd have thought your combination for Faris would be a lot of ground to cover. Do you master all four classes, or just use certain abilities? I know that Dual-wield and X-fight require Ninja and Archer to be mastered, which I'm assuming is what you were aiming for.