I'd say it's the tactic, perhaps...
Erm...yeah. Rapid Fire/Dual Wield/Spellblades. That's like saying Sephy is hard to beat because you used Knights of the Round. I think that's the solution to the problem: it's meant to be a challenge without the exploit. Dealing something close to 80,000 HP in a single turn should be capable of slaying darn near anything (Bolt 3/Thundaga should probably have dealt him 9999 damage, if not something over the 6000 points), even more when you exploited his exploit. Consider that you lasted 3 turns; if the party had died before that, then it would have been even worse. So I should also agree with party composition and levels in jobs (remember that you could be level 30, but mastered all jobs because of fighting high AP monsters).
Shinryuu is harder mostly because of that; it's harder to use the exploit on him. Though supposedly Dual-Wielding Crystal Lances works?
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