Least favorite part is getting the rages for Gau, man that's crap..
Least favorite part is getting the rages for Gau, man that's crap..
World of Ruin.
The shift in how the rest of the story is presented does not sit well with me, as well as what "story" is told in the WoR. The plot is left minimal, almost non-existent, focusing on the characters whom some have lost hope & others trying to find hope. I've said before how I didn't like how the game handled Celes as the main character in the WoR; I felt as if she wasn't that vital at all in getting the band back together. She was important in getting Setzer back and in giving him hope, but when getting the other characters the text is not specifically Celes'. In the text box there is no face to donate who exactly is speaking. The WoR was a very open world but a simple restriction of having Celes as the lead would not have hurt.
As for the plot, nothing happens. There are no new twists or turns, just to gather whomever the player wants and to fight Kefka. Kefka makes one "appearance", well his "Light of Judgment" made an appearance - once. If after the player got "x" amount of members, lets say after every 3 characters gained (after getting the airship), there were scenarios that always took place that would have furthered the plot I probably would have loved the WoR. As it is the plot in WoR feels barren to me, inhibiting me from liking the WoR.
A minor part that is my least favourite part is getting Gau's Rages. I don't mind putting in the time to get his Rages; my problem is when Gau returns and his little speech comes up. It would have been nice if that wasn't there at all. Watching that over and over again gets time consuming and annoying.
Last edited by Zargabaath; 11-07-2010 at 01:03 PM.
Main series FFs Beaten - FF: 4x, FFII: 3x, FFIII: 3x, FFIV: 3x, FFV: 3x, FFVI: 4x, FFVII: 5x, FFVIII: 5x, FFIX: 3x, FFX: 4x, FFXII: 3x, FFXIII: 2x, FFXV: 2x
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