Devil's Advocate here, I liked it as a game and as an FF game, but tbh I don't think it's even in the top half of the series tbh. I'd have that initial excitement and play through it until like after Terra peaces out, and then the game just drags it's feet for me, and is significantly less fun to play

The spell system was kind of cool but it just seemed bland that you could teach everyone the same spells, it kind of defeated the purpose to have so many characters available since they could all kind of do the same thing, minus the different abilities of a few.

Also the game happened to be very broken, which made the best characters the ones who had high magic evade since they could just dodge attacks like it ain't no thang. (Terra, Celes) Not only that, but those two in particular also had access to the best weapons in the game, so it really made the game weak.

I know a lot of people swear by it, but sorry guys, I'm not drinking the same Esper flavor coolaid that ya'll are. To me, every rpg had those tedious parts of the game, but FF6 had them in the worst spots for me, which really had me not wanting to attempt nor complete it as much as I would have liked.