Originally Posted by
Pete
As long as it doesn't get incredibly tedious, then it's all gravy. I loved Windwaker, but absolutely hated the entire process of finding each shard of the triforce, by finding a chart, making the money to get it interpreted and then taking the boat out to find it, and then repeating that process 7 more times.
I'll be happy with any changes, so long as they're just just for the sole purpose of making the game 3 hours longer. I really liked how in Twilight Princess Link finally seemed to mature a little and become a little "darker." Maybe it was the fact that he could finally finish off an enemy laying on the floor, but I loved it.
I like the dungeons, but I would love for it to leave Hyrule. I'm so sick of the Zora's and the Gorgons and all of that. I loved Windwaker because it felt a little different from the same ole, and was still a Zelda game, but I would LOVE for the game to be something completely different, so long as they just don't decide to make it like an fps set 2000 years into the future.
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