I defined it as a shooter based on the premises of what Tiffany had already defined the genre as, having the fact that I read in an interview that Bioware had gotten rid of the aspect of level having any effect on your in aim in the second game in the back of my head. Yet I still disagree with you. Mostly because you seem kind of angry. Valkyria Chronicle is not a shooter by this logic as you have no direct control over the actual shooting. You just go wherever you want, target, and command the character to attack whereupon you're displayed an animation of the character shooting for you. In addition to that the core challenge in the fighting doesn't come from aiming and thinking fast like in Mass Effect and for example Gears of War, but rather from planning. But then again. Who cares. Genres are just evil markting tools anyway.
But I don't think that was what Loaf was refering to. On second thought, he might have been. In that case I agree with you.
And who is using angsty as a pejorative?
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