To be fair, there's nothing wrong with Halo and CoD. Yes, it's largely the same thing over and over again, with rehashed graphics, but the system works and people like it. They're largely going with the old idiom of "if it ain't broke, don't fix it." Sure there are minor issues with them that arise and get sorted out in the next one, but honestly, if you don't like it, nobody's forcing you to play it. Just stick with obscure jrpgs that nobodys ever heard of and never get any sort of press.
As for EA, they're good at certain things, and then there are things that they never should even think of doing, not once, not ever. Battlefield 3, on one hand was an incredibly pretty game, with a relatively easy to use interface, but a horrific multiplayer setup. I still, to this day have no idea how or why I still can't get a match going with my friend on the same team, on the 360.
I also absolutely hate that they want you to sign up for EA shit and to register your game before you play. That pisses me off. I have the game, bought it legally with my hard earned dollars, just like my 360. **** off, I don't want to sign up for your crap.
I also don't know who to bitch at for Dragon Age 2. Was it Bioware simply rushing a game to meet the demand from their previous releases of great awesomeness? Were they pressured by EA to pull a one trick pony move and simply release a game so they could have major titles released in consecutive years since Mass Effect came out?
Did EA rush Bioware in the Mass Effect 3 endings? I mean, I loved the game and didn't have the biggest issue with the endings... once the extended versions were released. At the same time, I've viewed them all via youtube, and can happily say that they ultimately didn't affect my end decision from before the dlc. It was a nice fan service to release the endings. Did they have to? No. Can you squarely place the blame on EA? I don't know.
Long story short, as my lappy is gonna die in a few minutes, I don't think that EA is necessarily horrible. I do think that on one hand, they do have some real powerhouses of developers under their umbrella, which is a good thing in terms of giving them the means to making phenomenal games, and giving them a real budget to do proper promotions. However, they need to realize that the game and the experience of playing and completing a game, while leaving the gamer totally satisfied should be the main goal. Hell, even if it means playing a dlc to experience more of the world (a la Dragon Age Origins and Mass Effect 1 and 2). However, they shouldn't be rushing the developers to make the game just to sell it and profit. Surely, that's the point of any company, but the real goal should be to produce the best product possible, and then market the hell out of it. Hell, if it's that good to begin with, the game will market itself, just like the first Dragon Age and Mass Effect.
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