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Mine usually have some very basic ground rules. Players are free to introduce new elements to the game, as long as they do not require any other player to make changes to their personality or history. If I'm an assassin waiting for my mark, you're free to wander in and ask me for directions to the nearest gas station and ruin the whole thing for me as my mark walks by and gets away during this exchange, but you're not free to decide that I was there to meet you, because that changes my own character's history to include knowing you and having made plans with you. The only rights I tend to explicitly deny to other players are passing significant amounts of time, and creating global events that are going to affect all other characters, IE, no you can't make a dragon attack the ****ing bar while I'm waiting for my mark.
~ AUTO-MERGED POSTS ~
To relate it to a video game, say Elder Scrolls... If you didn't have to hit the ~ key to open the console to make this post happen, it's fair game.
For Our Lord Sheogorath, without Whom all Thought would be linear and all Feeling would be fleeting. Blessed are the Madmen, for they hold the keys to secret knowledge. Blessed are the Phobic, always wary of that which would do them harm. Blessed are the Obsessed, for their courses are clear. Blessed are the Addicts, may they quench the thirst that never ebbs. Blessed are the Murderous, for they have found beauty in the grotesque. Blessed are the Firelovers, for their hearts are always warm. Blessed are the Artists, for in their hands the impossible is made real. Blessed are the Musicians, for in their ears they hear the music of the soul. Blessed are the Sleepless, as they bask in wakeful dreaming. Blessed are the Paranoid, ever-watchful for our enemies. Blessed are the Visionaries, for their eyes see what might be. Blessed are the Painlovers, for in their suffering, we grow stronger. Blessed is the Madgod, who tricks us when we are foolish, punishes us when we are wrong, tortures us when we are unmindful, and loves us in our imperfection.
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