I guess it comes down to different environments. The style of RP we fostered here was a more reactive one rather than one that was heavily planned out. As long as you didn't physical take control of someone's else character to do something that would get them harmed, injured or negatively effect them, then all things were fair. We focused being surprised and adaptive play. We tended not to do heavily controlled stories where everyone knows everything. The view was if you're doing that why aren't you just writing a story at that point. People stopped viewing that as RP and just writing a collaborative story at that point. People wanted to be surprised, learn things and feel like they didn't know what was going to happen next.
But it is just a different environment we were bred in. It was just a game to us and so we focused on entertaining everyone.
But to answer your question with the way you described it. No, we've never done that strict of RP here before. At least in the ones that I participated in. There was always a pretty high level of autonomy and independence people had. Sometimes they'd PM specific people in secret to put together plans and what not. But it was never a case where everyone was in all on the secret working together. Everyone had their own plans and they looked forward to seeing what others did.
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