Quote Originally Posted by Loaf View Post
Order, I'm pretty sure we are talking about Story RPs, not the Battling ones.
Hobaginator pops up from behind the bar counter with a bottle of Jack Daniels.
"I'm not hearing any difference." He replied to Loaf, and proceeded to drink the entire contents of the bottle. "Besides, a story RP can turn into a battle RP in like one post, see watch--" Hobaginator smashed the bottle over a random patron's head and shrieked: "BAR FIGHT!" His victim collapsed in a bloody heap. Hobaginator shrugged. "See what I mean? Any bar scene in an RP has the opportunity to have a battle segment included, it's a rule you know. (Bars are the water coolers of TFF's RP; therefore I assume all dialogue takes place in one unless otherwise specified.) But my point is that anything can happen in a story, sure you could specify a 'type' but RP's tend to die due to lack of creative wiggle room just as well as no sense of direction. There's nothing wrong with sandbox RPs. Linear RPs usually take a lot more communication to keep moving otherwise they branch off into retarded step children of the original RP. It's all about knowing the style and feel, having a good group, communication and participation. All of these things will build interest. Gay characters kill RPs faster than anything -- and by gay, I mean homosexual. Who remembers Jet Pack Soldiers? Also characters who are generic and have no personality I.E. Kujaff9, xXSephiroth99196Xx, 247cloud247, etc... Dialogue with no point other than d*ck sucking, such as ['Hi Kuja!' Sephiroth said as he curtsied. Then they hugged.] Or pointless dialogue in general such as [Cloud walked in and sat on a bench. He looked around. 'Hi!' He said to whoever was standing in front of him.] You get the point. The reason RP is cool is because it takes a certain level of intelligence, talent and skill - just like all forms of art that aren't retarded." With that, Hobaginator collapsed on the floor in a drunken stupor.