
Originally Posted by
anthonyaudi
Perhaps I should say it differently.
I am not saying AT ALL that the game is bad or the game sucks because as I said I didn't play it all and I am a die hard FF fan so I know I'm going to like the game. I have no doubt in my mind I will like the game.
However, the feel of the game is not Final Fantasy. I have a hard time believing that if you played 1-12 (with the exception of 11 because it was an MMO) you can say that the game didn't stray from its roots.
I agree 100% when you say change is inevitable because let's face it video games today are about seeing who can come up with a revolutionary game that is different and fun. That is what sells, but the game itself is far too different from a traditional RPG.
The fact of the matter is playing a game that you can only control 1 character and have no control over the other 2 (minus the fact that you can choose their role) is not what players of the series know or like. I agree that it is fast paced and different but it just isn't what Final Fantasy is.
Reading the data log won't change the fact that unlike other games in the series the actual world map is not as complex as the original games. Getting lost somewhere just won't happen anymore because as you noted the paths are more narrow and you basically know where you are going. I actually did not say that FF10 was better I just said that of the never "genre" of the FF series it was the one that probably stood out a little more. It still somewhat had that old school effect (but not like 1-7).
You say that FF7 was just as different to the series as FF13 I strongly disagree. FF7 was very much like its predecessors. You still had the hidden treasures and the big world map free to travel wherever and go back to towns you visited in the beginning of the game or go to secret places on the world map like islands that you just could not get to without the airship. It had those options. The side quests were practically unlimited in the earlier games.
Agree with me or not you CANNOT say that the stories are as in depth as other games. Don't get me wrong the stories are good but they are not as thought out as earlier versions. The reason is simply because they focus too much on the visual aspect of the game to put in a good story. Sorry not a good story, an unforgettable story.
I'm just going to use FF7 as an example but your side quests were pretty much endless. How often or how long did you try to understand what a 1/12 Solider figurine was and why it was in the game only to find out like 10 years later that it was used for something in the Japanese beta versions that got cut out.
I'm not saying that the game is bad because it is not, I enjoy playing it but I think that because they are focusing too much on change for the series to bring it a leap forward they are forgetting where the game actually came from.
What brought FF series to FF13 was its ability to stand out as a benchmark for all other games because of its core aspects. The story, the battle system, the characters that we grew to love each for their own unique abilities.
I agree that because most of the original FF team is gone and taken their own separate roads that the new generation of developers have brought their own ideas to the game and change is never bad. However to change something by building on what you already know is good is one thing. To do a 180 and go in the opposite direction and throw in a reference like Proud Cloud to give your audience the impression you did not forget about who brought you to your current state is not good.
I'm not saying bring Cloud or Terra or anyone back but I am saying give your audience a reason to love the characters you create and not just say, "Ya FF13 was a good game but it was just ANOTHER Final Fantasy."
Maybe I'm old school, maybe I'm a fan boy of what a traditional RPG is but I'm pretty sure that many people who don't post here (as well as many people who do) agree with me.
Final Fantasy is not about a story of good and evil with 100 twists and turns in the story anymore, it is about showing your audience that Square Enix can make a story and throw it on an Xbox 360 or Ps3 and give it graphics that are unmatched by any other game.
I really think the BEST example I can give is the announcement of a FF7 remake on the PSN. Fine they just ported the game from the PS1 but 4 months after its announcement it is still on the top 10 games on PSN. I refuse to believe that people are still buying it because they are nostalgic, it is hard to disagree that if they remade it it is because at some point and time someone in the higher up said, "We need to listen to our fans and they demand a remake of our best FF game we need to give it to them"
I understand I keep using FF7 as a reference but I am just using it because it is over 10 years it has been made and it is probably still the most heavily debated game out there.
FF7 opening theme was the Crystal Theme by the way.
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