I think I can easily summarize why people wanted Dissidia and want Duodecim for the PS3: graphics. Which is sad because graphics are not the most important feature & hardly ever. It does seem that a portion of the gaming community focus too much on graphics.
I'm assuming that you used a spontaneous example when you said, "if they release 3 games adding 2 characters..." because we can at least say that we will be getting more than 2 in Duodecim, a world map feature, & Assist mode so far. I would say one feature that should have been implemented in Duodecim was a better multiplayer system besides Ad-hoc, but I see this geared more towards their Japanese consumers. Tightly packed country which increases odds of coming across another player.
From the news articles I've read about Final Fantasy XIII I would say that at least that game was geared more so for the masses - in the west - than previous FFs though the story and characters they used are not as appealing to the west. We can never be sure but I like to believe that they don't purposively try to make a crappy game; sure some of their design choices can be odd, interesting, or bad. Which is why I would like some information from the development team to get their take on why.
Forums are a place to get some consumer feedback, but forums are of a small sample size - well at least I would say a small sample size. A thousand member survey tends to average. On the other hand I would say that the director & dev. team should set out to create what they envisioned and not comprise or try to limit any comprise from their higher-ups and fanbase.
Trieze, I know what you mean about Final Fantasy IV; Final Fantasy V needs to be updated on the PSP.
No for the PS3!! We must have the graphics!!!!!!!! Though a PS3 quality Gilgamesh would be good.
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