I think it would have been better if TC had chosen a different title for the thread because in his/her opening statement they say, "which FF you disliked the most". This isn't entirely on the same level as hate. For me, I don't hate or dislike any FF, I, like others have said, like certain FFs less.
I'll start with a common choice: FF X-2. The battle system was fun and the changes they made to the job system were good for the most part. The story had a good foundation but something about it turns me off. Perhaps it is that most of the story isn't mandatory or that it is not serious enough, I don't mind humor but this game seemed a bit childish with it.
My second least liked Final Fantasy is Final Fantasy VI. There is a lot of good or great things in that game, however the plot/story disappears in the middle of the game (World of Ruin) and becomes all about character development. Continuing with the character development, about half of the cast was developed greatly, the other half was not so special and was pretty thin or downright non-existent - granted there are two optional characters. But it seems in Final Fantay VI they took all the characters they possibly could that would be fighting against the bad guys and made them playable characters instead of making some NPC - which this game's supporting cast is poor due to that. The lacking of any interaction or scenes with Kekfa also hurts the World of Ruin; Kefka turns into a very cliche and unremarkable villian in the second-half. Now I'll keep playing this game and trying to see the greatness behind the World of Ruin however after two playthroughs I haven't seen anything.
I'm also starting to like Final Fantasy IV less while I've been playing the DS version. The use of cheap plot devices such as how they reveal Golbez's goals, "Bwahahaha, you defeated the dolls. As reward here is what I plan to do. Now I fight you". But what I dislike the most from that game is the cheap/fake deaths (Cid being the worst) they use to make room for a new party member or to get rid of a party member. As somebody put it, Final Fantasy IV treats death like the Looney Tunes; Final Fantasy IV needed to learn a thing or two about death from Final Fantasy II which did it right - the people actually died.
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