I really don't get what you mean by many games taking a sandbox approach. Open world? The only open world games there out there are Bethesda ones, FarCry, Stalker,what else? Can't remember. Maybe ME, haven't played it. If you see how many of those games there are vs the linear campaign ones, then I think you've got a very bad idea about sandbox games being on the rise. Yes, linear shovelware has always made up about 90% of the games, but the thing is that more of the good games are becoming more linear and mainstream nowadays.
Present console market has made a big impact on this as well. Games have to be simple enough not to be too taxing on performance and not too hard for the general masses. Maybe when the consoles improve, we'll see quality of games increasing more, but with 5 year old consoles trying to run games that "match" modern PC standarts is bs. This is why devs at GBX are moaning and bitching about even adding more backpack slots, because the memory of the XBox is too low. How pathetic is that? Pretty damn pathetic. And also as a bonus, we PC gamers have to suffer because of this as well.
P.S.: Sorry about mentioning the cut scenes. I was vastly over exaggerating there.
Also, don't want to derail the subject further, but if you go to Borderlands 2 forums you'll see how people complain about the not oh so improved gun system. Yes, the game is very good and is a big improvement in many ways over BL1, offers alot of fun, but the gun system is not really what people had expected. There may be abit more gun part combos, but gun stat variety and feel is way more limited. Won't babble about this more, just visit the forums.






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