When Wolfenstein 3D came out wasn't every FPS just a copy/clone after that, yes even Doom. You could say Doom perfected the formula, had different setting and weapons, though in truth that can be said for a lot of shooters since then. It has always been perfecting the formula with few groundbreaking games in between. Jump from 2D to 3D was impressive to say the least, as was full motion gaming when it first appeared few years ago, video game industry still comes up with new stuff. What people fail to notice is just how much new games perfected the formula and are still pushing forward, multiplayer, story telling, music, and graphics in particular. What I'm trying to say, don't slam a great car just because it isn't as groundbreaking as the very first one, it's still a pretty great car if you know what I mean.
There's nothing wrong with perfecting a formula, granted you bring something new on the table (I feel a lot of sequels do more than that), I'm pretty sure that's how things work in general. I'm with you on Zelda, Super Mario Galaxy 2 however just might surprise you, give it a go.It's superb because it's an old game with a different label. I can understand sequels being similar when they're story oriented, but stuff like Mario and Zelda? That's just blatant cloning. When ever you have series of games like this, they get stagnant and lose ideas.
I'm pretty sure you're winding me up by this point.Demos still aren't enough for me to make an informed decision. I mean, take Ocarina of Time for instance, you play a demo and think "BEST GAME EVER" then you make it to the water temple...









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