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Thread: What DIDN'T you like about this game?

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  1. #1
    Sharing is caring, and caring is ment to be shared The Dark Crystal's Avatar
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    Re: What DIDN'T you like about this game?

    The whole trance thing didn't really bother me, I thought the game was easy as long as you grinded your ass off, which I did.

    I did hate when your character split up though, and then you were forced to go back and play with them at a low level. Which was quite annoying every time I started over! (Yet I kept playing it over & over)

    Another thing I found useless was the blue magic, 95% of the time I never even bothered to use it
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  2. #2
    attempting to bribe the Mayor of Lambeth Xanatos's Avatar
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    Re: What DIDN'T you like about this game?

    Quote Originally Posted by Black Waltz View Post

    Another thing I found useless was the blue magic, 95% of the time I never even bothered to use it
    Blue magic useless, you high or something? With Quina and her Blue Magic in your party Ozma, Necron, any oponent for that matter are nothing, but a joke. Angel Snack, Mighy Guard, White Wind, Magic Hammer just to name few, all crucial in battle against Ozma, in level 1 playthrough as well, which is impossible without Quina.
    Last edited by Cain Highwind; 09-13-2011 at 01:07 PM. Reason: Post checked and approved.

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  3. #3

    Re: What DIDN'T you like about this game?

    Excallibur II
    While I like the challenge, I hate the fact that it's almost impossible to get it (at without missing other rare items) if you live in Europe. It's a shame that they didn't think of this.

    Trance
    Could have been executed better, both the skills and how the gauge charges.

    My suggestions:

    - Let the gauge depend on a percentage of the max HP instead of number of hits
    - Give Steiner Double Cut instead of the extra attack power
    - Give Quina Double Blue Magic instead of Cook
    - Increase the power of Jump and Eidolon

    Minor battle issues
    - Haste doesn't work (unless you combine it with regen)
    - Thunder Slash doesn't work
    - Spells like Meteor and Quina's attack are too random
    - Long loading times during battles
    - Some abilities, such as High Jump, comes too late to be of any use

    Stupid mini-games
    - Rope Jumping and Racing Hippaul are frustrating and not fun at all
    - Tetra Master is too random and frustrating. I mean, if you accidently pick up two rare cards with arrows pointing in the same directions, you have to discard one of them? What the hell? And there are no prizes for completing the collection!

    Too few towns/dungeons
    The Forgotten Continent (not couting the islands around it) has Qu's Marsh, Oeilvert, Ipsen's Castle and...? What? Nothing more?

    I realise that very few people have lived there, but surely they could have included some kind of magical forest or secret dungeon. Though I love Chocobo Hot and Cold, it felt a bit anticlimactic to suddenly dig up Freya's, Steiner's (not counting Excallibur II), Amarant's, Garnet's, Eiko's and Zidane's best weapons. Yep, you actually dig up five of the seven ultimate weapons.

    I think it could have been fun if you had to do some challenging sidequest to get some of these weapons.

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