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  1. #1
    Let darkness overshadow the light.. Angel of Iniquity's Avatar
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    Re: What will you be in profession in the future?

    That means I can definetely be a game designer.
    Since early 2009, I have been working on several games, story-lines, bestiaries, animations or at least ideating about it, and everything possible.
    I don't think I can get bored of it, being my game, I'm being a game designer, the director and hoping to start my own studio.
    Ascension studios or something.

    Hmm, how much do you guys intend on making a year?
    If eberything pulls out accordingly, I should make more than 120,000 AT LEAST a year.

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  2. #2
    The Bad Boy of TFF Block's Avatar
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    Re: What will you be in profession in the future?

    Quote Originally Posted by o0Odin0o View Post
    If eberything pulls out accordingly, I should make more than 120,000 AT LEAST a year.
    I'm curious as to how you came up with this figure for your expected minimum salary. This is the most up-to-date look at the reality of pay for those in the gaming industry, and while your projected salary is not completely unheard of, it is definitely not something I would go around expecting to make as a minimum. I mean 180,000 is the highest recorded salary for ANYONE in the game design field. I would like to point out however, that I don't want to attack you over this or say that you should change careers, but feel that it's a nice and responsible thing to point out to a fellow human.


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  3. #3
    Let darkness overshadow the light.. Angel of Iniquity's Avatar
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    Re: What will you be in profession in the future?

    Quote Originally Posted by Block View Post
    I'm curious as to how you came up with this figure for your expected minimum salary. This is the most up-to-date look at the reality of pay for those in the gaming industry, and while your projected salary is not completely unheard of, it is definitely not something I would go around expecting to make as a minimum. I mean 180,000 is the highest recorded salary for ANYONE in the game design field. I would like to point out however, that I don't want to attack you over this or say that you should change careers, but feel that it's a nice and responsible thing to point out to a fellow human.
    Nah, no problem.
    Yes, I have heard about the medium for game developers.
    Trust me, I have so much in store for my designing. It will be massive work, I can say that, but I have great drawing abilities, gaining great musical abilities(9 years piano, 1 year guitar, and learning violin soon), and already have 1 of 5 game designs basically complete.
    Before I post, no negative comebacks, I know what I am saying when I post this.
    If I am a music designer, graphical director, Game director, Storyboard artist, Storyboard director... Things start to add up.
    Plus, one of my games honestly just needs to start the building process, then I getting on a scary game, and an adventure game, then a samurai game.
    All of which are past the ideating stage.

    Your pathetic existence will shut down. I will make your lives end in ruin. Fear me, as you fear death. Not a threat, not a promise, but what must be finished. 7 final arcs...

  4. #4
    HRH Albha Aerif's Avatar
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    Re: What will you be in profession in the future?

    Quote Originally Posted by o0Odin0o View Post
    Nah, no problem.
    Yes, I have heard about the medium for game developers.
    Trust me, I have so much in store for my designing. It will be massive work, I can say that, but I have great drawing abilities, gaining great musical abilities(9 years piano, 1 year guitar, and learning violin soon), and already have 1 of 5 game designs basically complete.
    Before I post, no negative comebacks, I know what I am saying when I post this.
    If I am a music designer, graphical director, Game director, Storyboard artist, Storyboard director... Things start to add up.
    Plus, one of my games honestly just needs to start the building process, then I getting on a scary game, and an adventure game, then a samurai game.
    All of which are past the ideating stage.
    If you'd been around longer, you'd know that I've been working on a project for a number of years (since 2007 - there's even evidence ). And I have to say that the progress I've made only results in around 1-2hours gameplay max, that's with someone else designing the graphics, sound and the story having been written in 2007.

    I have qualifications related to musical composition and programming, and even at this point actual game design. Having more skills doesn't make progress faster, it slows it down. Especially if you're planning to go into detail.

    I think you may be underestimating the amount of work you have to do.

    But since I don't want to get into an argument with you, I feel obligated to say good luck and ignore any more of your enthusiasm.

    ---

    Development time for games is honestly a very odd thing, for my main project this year I'm working as part of a team of 2 designers and 2 programmers. Sure it's a 2D Platformer in XNA, but we've actually got quite a lot done in the last 9 weeks.

    Modelling a 3D Game would be a bitch though.


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  5. #5
    Member of The Promised Land psychosyd's Avatar
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    Re: What will you be in profession in the future?

    It depends on your modeling skills I think. I have had experience mostly with Maya in terms of modeling characters, and the only ties I have used with it have been openGL and UDK... With OpenGL I have personally imported 3d models and it really is not too crazy (I dont know much about animation with openGL). UDK has functionality for importing 3d models in, and setting your skeleton meshes and stuff.

    I am not sure about XNA however. That is my next area of interest. Once semester has ended, and depending on where i end up I am looking on doing a game in XNA... I will learn more about what it requires then.
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  6. #6
    Magically Delicous Merlin's Avatar
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    Re: What will you be in profession in the future?

    Quote Originally Posted by o0Odin0o View Post
    Hmm, how much do you guys intend on making a year? If eberything pulls out accordingly, I should make more than 120,000 AT LEAST a year.
    Is that in JPY or something? Companies won't pay you big bucks without actual experience working for one that develops games. Not only that, the economy is in the shitter and getting these places to pay $55k for three years is a stretch depending on the area.

    Now if you want to pick up contract work, you can make good money. Unfortunately you get no benefits whatsoever, so all that extra money needs to be saved up. If you don't you'd just be shooting yourself in the foot come retirement. I know quite a few people who have gone the way of contract jobs and yeah, they live the high life. They don't have a penny saved up and when their contract ends, they crash and burn until they can scrape up another. I don't want to live like that, but to each his own.



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