For the first half of the game the party leader is predetermined; I don't know if it is always the same character (that are available) every playthrough or that it (the game) can switch the lead up. Now, where the video showed is at a point when the player can choose their lead. If the lead is always the same for that segment I believe the developers did that so the player would get accustomed to the character - to perhaps create a bond with each character.
As the guy said, uncertainly, there are set classes that each character has more affinity too and there is one class that the character has the most affinity out of all the classes. So while the player can have Hope be a "Commando", he is not a specialist at it.
I don't believe it was explained and I am unsure about that as well, but I think the lead character's movements are automatic.
Yes, this game is about dying... frequently. I've seen many people perish at least 6 times against Odin and many other bosses and even at normal monsters - the developers have said that this is the hardest Final Fantasy, possibly excluding FF XI since that is another sub-genre.
Also, *snicker* *snicker* there are level caps or should I say Crystarium caps. While you can grind CP eventually you would need the next part of the Crystarium board unlocked which can only be done by advancing the story - this game focuses a lot on skill rather than overpowering.

















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