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  1. #1
    Like a Boss Sean's Avatar
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    Re: Mass Effect 2

    Beat it tonight.

    - Searching for mats wasn't bad, like Maridia said I spent maybe 3 hours total doing it through my play.

    - I lost Jack and Grunt, made me sad. =(

    - The game seemed awfully lacking in things to do this time. Literally the ONLY things you do this time are recruit people, do their loyalty missions, and do the 5-6 main storyline missions, with maybe a handful of side assignments.

    - I screwed up on the downloadable Zaheed loyalty mission. I didn't really think choosing the paragon option to save the people would make me not gain his loyalty, lost 15 points there. =\ I never used him, so I don't really care that I didn't gain his loyalty in the first place.

    - Lack of customizations to gear is frustrating. There's only what, 3 space ports? You can only buy gear upgrades in Citadel, Omega, and Illium. The battle rifle I picked up in the main storyline mission onboard the Collector ship was used from there to the end of the game, which frustrated me. I liked the fact I didn't keep picking up useless crap this time, but still.... I would've liked some variety in my weapons choices, and the second battle rifle I picked up ran out of ammo so often that it just became highly frustrating, coupled with the second pistol having shit for ammo, I found myself just taking cover and using my ONE damage ability until I found more clips.

    - It was an overall enjoyable experience, but I wound up changing my difficulty up/down all the time just to save on ammo, and some of the missions were just creepy.

    - I really enjoyed the fact that I didn't have to drive around on planets surfaces all the freakin' time for missions.
    Last edited by Sean; 02-06-2010 at 02:30 AM.

  2. #2
    This ain't no place for no hero Tiffany's Avatar
    Join Date
    Oct 2002
    Posts
    1,496

    Re: Mass Effect 2

    Quote Originally Posted by Sean View Post
    Beat it tonight.

    - Searching for mats wasn't bad, like Maridia said I spent maybe 3 hours total doing it through my play.

    - I lost Jack and Grunt, made me sad. =(

    - The game seemed awfully lacking in things to do this time. Literally the ONLY things you do this time are recruit people, do their loyalty missions, and do the 5-6 main storyline missions, with maybe a handful of side assignments.

    - I screwed up on the downloadable Zaheed loyalty mission. I didn't really think choosing the paragon option to save the people would make me not gain his loyalty, lost 15 points there. =\ I never used him, so I don't really care that I didn't gain his loyalty in the first place.

    - Lack of customizations to gear is frustrating. There's only what, 3 space ports? You can only buy gear upgrades in Citadel, Omega, and Illium. The battle rifle I picked up in the main storyline mission onboard the Collector ship was used from there to the end of the game, which frustrated me. I liked the fact I didn't keep picking up useless crap this time, but still.... I would've liked some variety in my weapons choices, and the second battle rifle I picked up ran out of ammo so often that it just became highly frustrating, coupled with the second pistol having shit for ammo, I found myself just taking cover and using my ONE damage ability until I found more clips.

    - It was an overall enjoyable experience, but I wound up changing my difficulty up/down all the time just to save on ammo, and some of the missions were just creepy.

    - I really enjoyed the fact that I didn't have to drive around on planets surfaces all the freakin' time for missions.



    Really? I chose the Paragon option as well for Zaieed's mission and I still unlocked his loyalty, as well as his 2nd outfit.

    How high was your Paragon status? Mine was almost 100% by the time I got around to his loyalty mission (I don't use him either, so couldn't be bothered to do it sooner). I had a blue Paragon option and chose that, and he ended up agreeing with me.

    I did lose Miranda's loyalty for a bit. After I did Jack's loyalty mission it automatically went to the cutscene where they were duking it out, biotic style. I didn't have enough Paragon points (or renegade points) to use those options, so I lost out on Miranda's loyalty and she refused to update me on anything to do with the ship status. Once I gained full Paragon I was able to chose the "be the bigger person" option and have her loyalty back.




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