I loved the FFVI way of learning skills, and how they were learned through the weapons and armor. The only problem I had with that was that sometimes your life would be a TON easier if you had a certain skill going into a boss battle, but you could only learn it from a crap weapon. You'd have to fight mindless battles just to get this one skill, so you could have it AND use your best weapon for the fight.

The other problem I had with the game was that it seemed a little cliche at points. It's more of a problem with all rpg's that have the medieval flair. Let's have the desert level, let's have the oddly futuristic place, the casino town, the rain town, etc. To be fair though, the Black Mage village was incredible though. The entire area was both brilliantly done and sad, but not contrived.

And I agree with Dodie, a dessert castle would be glorious.