FFXII was a little more MMO inspired, felt a like FFXI at times. Most of what Square has been doing in the last few games has been lifting some of the normal restriction in battle while keeping them turn-based. It is probably why it felt like they were going in the action RPG direction, but even FFXIII is still firmly rooted in the turn-based system that they've always had. It'll be interesting how people feel about the change.