I'm not saying the game isn't action-oriented! It definitely is. I was arguing the point where it seemed like you implied the game could auto-battle, where it cannot. A point of relevance, Bravely Default has auto-battle and it's a classical turn-based, so points are moot all around.

@Sabin - one single ending. I think the only thing that "changes" is whether it's a game over for failing and an introduction to NG+, or the proper ending for saving all major plot points.


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