Fran has a bow as her starting weapon and Balthier uses a gun. As for other licenses I forget about those two. In Final Fantasy XII, the player has full control over how they develop their characters. Now you can base their classes of that stats, for example:
Ashe and Penelo have the highest magick stat making them the best mages. Also, Katanas and Maces are good weapons for mage type characters because they [Katanas and Maces] use the magick power of the user to calculate damage.
Vaan has the highest agility by only 1 point but Daggers and Ninja Swords use the character's speed to help calculate damage. Vaan does start off with the Steal technik and with him having the highest speed he is the de facto thief.
The problem though with the License Board is it is not laid out as well as it could have been. In order to learn Green Magick 1, for example, the player must have their character learn Black Magick 1. If the player uses gambits for all the characters, this isn't so much of a problem, just that the character's license board isn't tidy. However, if the player opts to control 1 or more characters then the added categories in the menu make it take longer to select what the player is looking for. This could have been solved if they allowed the player to turn off the categories like "Black Magick" or "Time Magick" that way the character would be nice and tidy for battle and the player wouldn't have all the extra baggage to navigate through.
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