Here's a somewhat incomplete list of esper effects. Thought it might help someone...
Kirin: Casts regen on all party members.
Unicorn: Casts remedy on all allies.
Sraphim: Recovers HP
Starlet: Recovers HP
Phoenix: Brings allies back to life.
Palidor: Makes whole party jump.
Ifrit: Fire damage to enemies.
Shiva: Ice damage to enemies.
Maduin: Non-elemental damage to enemies.
Bismark: Water damage to enemies.
Ramuh: Lightning damage to enemies.
Shoat: Petrifies enemies.
Odin: Slashes all enemies (Instant kills?)
Raiden: Powerful physical attacks? (not too sure...)
Crusader: Major damage (Fire elemental?)
Bahamut: Unblockable damage
Tritoch: Non-elemental damage
Alexander: Holy? damage
Ragnarok: Turns enemies to items.
Terrato: Earth damage
Carbunkl: Casts reflect on all allies.
Phantom: Casts vanish on all allies.
ZoneSeek: Casts safe and shell? on all allies.
Golem: Blocks physical attacks.
Stray: Muddles enemies.
Fenrir: Duplicates ally(s?) (similar to the blink spell in FF4)
Siren: Causes enemies to sleep.![]()
Not the most complete list, but it could help some people.
EDIT by Colt: Ah yes, very good list. You're spot on for most of them, but rather than change up your list, I'll just link you up to the complete listing of esper attacks, spells, abilities, etc. http://www.cavesofnarshe.com/ff6/espers.php
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