You should already know game companies have gone REALLY far, i mean, look at what developers are incorporating into the current gen games, 3D popping visuals. All of them have gone the motion control route (referring to Microsoft, Sony, and Nintendo). Games are more expansive, we can take games online and chat with others while playing, creating a brand new game is like developing movies nowadays. The developers tend to have throwbacks to old school style games by putting out downloadables that have retro style play.
However there is an issue with the games of today, the way they're developed. Iwata (nintendo's president) stated in a GDC event that game developers don't go over games as carefully as they used to, like, to polish what needs to be polished, and touch up some areas that could use some improvement. Even though i was only stating just 1 game president, it is true otherwise.
Other than that, games have been coming a long way, and alot of them are pretty impressive to play. There is one thing alot of developers need to work on though, replay value, it seems like the newer a game becomes, the less people want to replay it. Replay value should be an important aspect for every game, it shouldn't be one of those games you play once and then leave it to sit on the shelf otherwise it could affect the sales and value of that game. Well theres my perspective.
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