Wish I could afford Dark Souls 2. Loved DS, mostly because it felt like an actually challenging and more deep version of Zelda. Skyward Sword has slightly similar mechanics, but doing a 6 heart hero mode run was still easier than it should have been.
Games can still be tough today, just much harder to find and you've got to think of what challenging means. I liked Adventure of Link and Super Mario Bros., but others felt more broken than difficult. Nowadays you've got difficulty settings to ensure that even the bad players will become fans.
Personally I think it may come down to Metroid, Super Mario 64, and Metal Gear Solid 2 for me as far as hardest games go. MGS2 is great but sometimes I feel the fixed camera angles do nothing but screw you over. SM64 is fun, too, but lacks polish - the camera once again isn't great, especially in later levels which are 99% bottomless pits, and Mario seems extremely slippery. Have absolutely nothing good to say about Metroid,
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