Okay, let's see.
Dead Space 2 is my example of Demo>Game
That demo scared me about 5-9 times. And the demo lasted me about 30 minutes.
In my 13 hours of Dead Space 2, I got scared 3 times. Vastly lower than what a game claiming fear should be... In the Demo, I had a feeling of being alone, however, during the events of he real game... yea, harshly disappointed.
Game>Demo
Bayonetta and GoW3. Bayonetta made me want to mastu---- play the game. And I'm glad I did, awesome music, a cool take on the bestiary and a good spin off the action stylish dmc type game. GoW3 demo was fun, but the literal game took it vastly beyond what I expected. Sadly however, after beating it, I had a sense of unaccomplishment... tsk tsk tsk
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