Quote Originally Posted by Rocky View Post
The monthly fee? No surprise there. I think the big question is how SE is going to go about making the new sequel. One thing I was fond of was that FF11 was actually a challenging-yet-rewarding type of game, one that took a decent amount of knowledge and skill in regards to leveling up, etc. Will the game make a downturn in difficulty to get a larger fanbase, or will it continue to be a difficult game in regards of possibly turning off newcomers to the mmo scene?
It's an Asian MMO. They're ALL grind fests and somewhat difficult, I expect the same in XIV.

I don't mind grind fests, however. As easy as WoW is, I find things to keep me occupied, by setting different achievements for myself (working on making 9 80s at the moment)